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Lou Montana (talk | contribs) m (Text replacement - "{{Command " to "{{RV|type=command ") |
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{{ | {{RV|type=command | ||
| ofp | | ofp | ||
|1.00 | |1.00 | ||
| | |gr1= Groups | ||
|eff= local | |arg= global | ||
|eff= local | |||
| Sets the group radio callsign, how it will be displayed in radio chat. Two groups on the same side '''cannot''' have the same callsign (different side is possible). When trying to apply the same callsign to two groups of the same side, the callsigns will simply be swapped, e.g: | | Sets the group radio callsign, how it will be displayed in radio chat. Two groups on the same side '''cannot''' have the same callsign (different side is possible). When trying to apply the same callsign to two groups of the same side, the callsigns will simply be swapped, e.g: | ||
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Basically it is like [[format]] command but with some special group keywords (See Example 2). | Basically it is like [[format]] command but with some special group keywords (See Example 2). | ||
{{Feature arma3 | Possible {{arma3}} values: <spoiler> | {{Feature|arma3 | Possible {{arma3}} values: <spoiler> | ||
'''%GroupSquad''': | '''%GroupSquad''': | ||
* "Squad1" → 1 | * "Squad1" → 1 | ||
Line 91: | Line 91: | ||
* "Six" → Six | * "Six" → Six | ||
</spoiler>}} | </spoiler>}} | ||
{{Informative | From '''{{ | {{Informative | From '''{{arma1}}''', you can freely decide the callsign, e.g {{Inline code | [[group]] [[player]] [[setGroupId]] ["First Assault Recon Team"];}}.}} | ||
{{Informative | In '''{{ofp}}''', group ID cannot be freely decided and format must be of [letter, colour, picture] or [letter, colour]. Possible values: <spoiler> | {{Informative | In '''{{ofp}}''', group ID cannot be freely decided and format must be of [letter, colour, picture] or [letter, colour]. Possible values: <spoiler> | ||
'''Letter:''' | '''Letter:''' | ||
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* STR_CFG_HQ_BASE</spoiler>}} | * STR_CFG_HQ_BASE</spoiler>}} | ||
For the global variant of this command see [[setGroupIdGlobal]]. | For the global variant of this command see [[setGroupIdGlobal]]. | ||
| group [[setGroupId]] [nameFormat, nameParam1, ..., nameParamN] | | group [[setGroupId]] [nameFormat, nameParam1, ..., nameParamN] | ||
|p1= group: [[Object]] or [[Group]] | |p1= group: [[Object]] or [[Group]] | ||
|p2= [nameFormat, nameParam1, ..., nameParamN]: [[Array]] | |p2= [nameFormat, nameParam1, ..., nameParamN]: [[Array]] | ||
|p3= nameFormat: [[String]] - format template (%keyword1 - %keyword2...etc) | |p3= nameFormat: [[String]] - format template (%keyword1 - %keyword2...etc) | ||
|p4= nameParam1: [[String]] - param keyword | |p4= nameParam1: [[String]] - param keyword | ||
| [[Nothing]] | | [[Nothing]] | ||
|x1= '''{{arma3}}''':<code>[[group]] [[player]] [[setGroupId]] ["Some name for the group"]; | |x1= '''{{arma3}}''':<code>[[group]] [[player]] [[setGroupId]] ["Some name for the group"]; | ||
[[hint]] [[groupId]] [[group]] [[player]]; {{cc|"Some name for the group"}} | [[hint]] [[groupId]] [[group]] [[player]]; {{cc|"Some name for the group"}} | ||
[[player]] [[sideChat]] "lalala"; {{cc|Some name for the group (KK): "lalala"}}</code> | [[player]] [[sideChat]] "lalala"; {{cc|Some name for the group (KK): "lalala"}}</code> | ||
|x2= '''{{arma3}}''':<code>[[group]] [[player]] [[setGroupId]] ["%GroupNames :{{=}}: %GroupColors", "Alpha", "GroupColor2"]; | |x2= '''{{arma3}}''':<code>[[group]] [[player]] [[setGroupId]] ["%GroupNames :{{=}}: %GroupColors", "Alpha", "GroupColor2"]; | ||
[[hint]] [[groupId]] [[group]] [[player]]; {{cc|"Alpha :{{=}}: Red"}} | [[hint]] [[groupId]] [[group]] [[player]]; {{cc|"Alpha :{{=}}: Red"}} | ||
[[player]] [[sideChat]] "lalala"; {{cc|Alpha :{{=}}: Red (KK): "lalala"}}</code> | [[player]] [[sideChat]] "lalala"; {{cc|Alpha :{{=}}: Red (KK): "lalala"}}</code> | ||
|x3= '''ArmA / {{arma2}} / {{arma3}}''': <code>_group1 [[setGroupId]] ["Assault Squad"];</code> | |x3= '''ArmA / {{arma2}} / {{arma3}}''': <code>_group1 [[setGroupId]] ["Assault Squad"];</code> | ||
|x4= '''OFP''': <code>_group1 [[setGroupId]] ["Delta", "GroupColor4"]</code> | |x4= '''OFP''': <code>_group1 [[setGroupId]] ["Delta", "GroupColor4"]</code> | ||
| [[setGroupIdGlobal]], [[groupId]], [[group]] | | [[setGroupIdGlobal]], [[groupId]], [[group]] | ||
}} | }} | ||
<dl class="command_description"> | <dl class="command_description"> | ||
<!-- Note Section BEGIN --> | <!-- Note Section BEGIN --> | ||
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</dl> | </dl> | ||
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[[Category:Scripting Commands OFP 1.96|{{uc:{{PAGENAME}}}}]] | [[Category:Scripting Commands OFP 1.96|{{uc:{{PAGENAME}}}}]] | ||
[[Category:Scripting Commands OFP 1.99|{{uc:{{PAGENAME}}}}]] | [[Category:Scripting Commands OFP 1.99|{{uc:{{PAGENAME}}}}]] | ||
{{GameCategory|arma1|Scripting Commands}} | |||
{{GameCategory|arma2|Scripting Commands}} | |||
{{GameCategory|arma3|Scripting Commands}} | |||
{{GameCategory|tkoh|Scripting Commands}} | |||
Revision as of 22:27, 23 January 2021
Description
- Description:
- Description needed
- Groups:
- Groups
Syntax
- Syntax:
- Syntax needed
- Parameters:
- group: Object or Group
- [nameFormat, nameParam1, ..., nameParamN]: Array
- nameFormat: String - format template (%keyword1 - %keyword2...etc)
- nameParam1: String - param keyword
- Return Value:
- Return value needed
Examples
- Example 1:
- Arma 3:
group player setGroupId ["Some name for the group"]; hint groupId group player; // "Some name for the group" player sideChat "lalala"; // Some name for the group (KK): "lalala"
- Example 2:
- Arma 3:
group player setGroupId ["%GroupNames :=: %GroupColors", "Alpha", "GroupColor2"]; hint groupId group player; // "Alpha :=: Red" player sideChat "lalala"; // Alpha :=: Red (KK): "lalala"
- Example 3:
- ArmA / Arma 2 / Arma 3:
_group1 setGroupId ["Assault Squad"];
- Example 4:
- OFP:
_group1 setGroupId ["Delta", "GroupColor4"]
Additional Information
- See also:
- See also needed
Notes
-
Report bugs on the Feedback Tracker and/or discuss them on the Arma Discord or on the Forums.
Only post proven facts here! Add Note
- Posted on April 21, 2015 - 23:21 (UTC)
- Killzone Kid
-
List of available keywords from config:
"if ((configName _x) select [0, 5] == 'group') then { diag_log ('%' + configName _x); for '_i' from 0 to count _x - 1 do { diag_log ('* ""' + configName (_x select _i) + '"" → ' + getText ((_x select _i) >> 'name')); }; }; false" configClasses (configFile >> "CfgWorlds");