setIdentity: Difference between revisions

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|1.00|Game version=
|1.00|Game version=
|arg= global |= Arguments in MP
|eff= local |= Effects in MP
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| Set identity of a person.
| Set identity of a person.
Identities are defined in [[Description.ext#CfgIdentities|Description.ext]]; for a list of available values see [[:Category:CfgIdentities|CfgIdentities]]. |Description=
Identities are defined in [[Description.ext#CfgIdentities|Description.ext]]; for a list of available values see [[:Category:CfgIdentities|CfgIdentities]]. This command is an aggregate of the following commands: [[setName]], [[setFace]], [[setSpeaker]], [[setNameSound]], [[setPitch]] only respected values are loaded from the given config. It also includes setting of glasses for which currently there is no separate command. |Description=
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| [[setFace]], [[setName]], [[setNameSound]], [[setSpeaker]], [[setPitch]], [[loadIdentity]],[[lockIdentity]] |See also=
| [[setFace]], [[setName]], [[setNameSound]], [[setSpeaker]], [[setPitch]], [[loadIdentity]], [[lockIdentity]] |See also=
}}
}}



Revision as of 14:19, 26 August 2018

Hover & click on the images for description

Description

Description:
Set identity of a person. Identities are defined in Description.ext; for a list of available values see CfgIdentities. This command is an aggregate of the following commands: setName, setFace, setSpeaker, setNameSound, setPitch only respected values are loaded from the given config. It also includes setting of glasses for which currently there is no separate command.
Groups:
Uncategorised

Syntax

Syntax:
person setIdentity identity
Parameters:
person: Object
identity: String
Return Value:
Nothing

Examples

Example 1:
_soldier1 setIdentity "MyLittleSoldier";

Additional Information

See also:
setFacesetNamesetNameSoundsetSpeakersetPitchloadIdentitylockIdentity

Notes

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Notes

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