setIdentity: Difference between revisions

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(addgoggles)
(see also EH)
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| [[setFace]], [[setName]], [[setNameSound]], [[setSpeaker]], [[setPitch]], [[addGoggles]], [[loadIdentity]], [[lockIdentity]] |See also=
| [[setFace]], [[setName]], [[setNameSound]], [[setSpeaker]], [[setPitch]], [[addGoggles]], [[loadIdentity]], [[lockIdentity]], [[Arma_3:_Event_Handlers#HandleIdentity | HandleIdentity EH]] |See also=
}}
}}



Revision as of 15:33, 26 August 2018

Hover & click on the images for description

Description

Description:
Set identity of a person. Identities are defined in Description.ext; for a list of available values see CfgIdentities. This command is an aggregate of the following commands: setName, setFace, setSpeaker, setNameSound, setPitch only respected values are loaded from the given config. It also includes setting of glasses for which currently there is no direct command, instead there is an inventory command addGoggles.
Groups:
Uncategorised

Syntax

Syntax:
person setIdentity identity
Parameters:
person: Object
identity: String
Return Value:
Nothing

Examples

Example 1:
_soldier1 setIdentity "MyLittleSoldier";

Additional Information

See also:
setFacesetNamesetNameSoundsetSpeakersetPitchaddGogglesloadIdentitylockIdentity HandleIdentity EH

Notes

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Notes

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