setMarkerBrush: Difference between revisions

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[[Category:Scripting Commands|SETMARKERBRUSH]]
{{RV|type=command
[[Category:Scripting Commands OFP Elite |SETMARKERBRUSH]]
[[Category:Scripting Commands ArmA|SETMARKERBRUSH]]


|game1= ofpe
|version1= 1.00


<h2 style="color:#000066">'''''name'' setMarkerBrush ''brush'''''</h2>
|game2= arma1
|version2= 1.00


|game3= arma2
|version3= 1.00


'''Operand types:'''
|game4= arma2oa
|version4= 1.50


'''name:''' [[String]]
|game5= tkoh
|version5= 1.00


'''brush:''' [[String]]
|game6= arma3
|version6= 0.50


'''Type of returned value:'''
|gr1= Markers


[[Nothing]]
|eff= global


'''Compatibility:'''
|descr= Selects the fill texture for the marker ("RECTANGLE" or "ELLIPSE"). Brush is the name of the subclass in {{hl|CfgMarkerBrushes}}.
{{Feature|informative|'''Multiplayer optimisation:''' Global marker commands always broadcast the ''entire'' marker state over the network. As such, the number of network messages exchanged when creating or editing a marker can be reduced by performing all but the last operation using local marker commands, then using a global marker command for the last change (and subsequent global broadcast of all changes applied to the marker).}}


Version 1.86 required.
|s1= markerName [[setMarkerBrush]] brush


'''Description:'''
|p1= markerName: [[String]]


Selects the fill texture for the marker ("RECTANGLE" or "ELLIPSE"). Brush is the name of the subclass in CfgMarkerBrushes.  
|p2= brush: [[String]] - (case-insensitive) can be one of:
{{Columns|4|
* "Solid"
* {{GVI|arma3|0.50|size= 0.75}} "SolidFull"
* "Horizontal"
* "Vertical"
* "Grid"
* "FDiagonal"
* "BDiagonal"
* "DiagGrid"
* "Cross"
* {{GVI|arma2|1.00|size= 0.75}} "Border"
* {{GVI|arma2|1.00|size= 0.75}} "SolidBorder"
}}


'''Example:'''
|r1= [[Nothing]]


"Marker1" '''setMarkerBrush''' "DiagGrid"
|x1= <sqf>"Marker1" setMarkerBrush "DIAGGRID";</sqf>
 
|seealso= [[setMarkerAlpha]] [[setMarkerAlphaLocal]] [[setMarkerBrushLocal]] [[setMarkerColor]] [[setMarkerColorLocal]] [[setMarkerDir]] [[setMarkerDirLocal]] [[setMarkerPos]] [[setMarkerPosLocal]] [[setMarkerShape]] [[setMarkerShapeLocal]] [[setMarkerSize]] [[setMarkerSizeLocal]] [[setMarkerText]] [[setMarkerTextLocal]] [[setMarkerType]] [[setMarkerTypeLocal]]
}}

Latest revision as of 13:54, 19 February 2024

Hover & click on the images for description

Description

Description:
Selects the fill texture for the marker ("RECTANGLE" or "ELLIPSE"). Brush is the name of the subclass in CfgMarkerBrushes.
Multiplayer optimisation: Global marker commands always broadcast the entire marker state over the network. As such, the number of network messages exchanged when creating or editing a marker can be reduced by performing all but the last operation using local marker commands, then using a global marker command for the last change (and subsequent global broadcast of all changes applied to the marker).
Groups:
Markers

Syntax

Syntax:
markerName setMarkerBrush brush
Parameters:
markerName: String
brush: String - (case-insensitive) can be one of:
  • "Solid"
  • Arma 3 logo black.png0.50 "SolidFull"
  • "Horizontal"
  • "Vertical"
  • "Grid"
  • "FDiagonal"
  • "BDiagonal"
  • "DiagGrid"
  • "Cross"
  • Logo A2.png1.00 "Border"
  • Logo A2.png1.00 "SolidBorder"
Return Value:
Nothing

Examples

Example 1:
"Marker1" setMarkerBrush "DIAGGRID";

Additional Information

See also:
setMarkerAlpha setMarkerAlphaLocal setMarkerBrushLocal setMarkerColor setMarkerColorLocal setMarkerDir setMarkerDirLocal setMarkerPos setMarkerPosLocal setMarkerShape setMarkerShapeLocal setMarkerSize setMarkerSizeLocal setMarkerText setMarkerTextLocal setMarkerType setMarkerTypeLocal

Notes

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