setMarkerColor: Difference between revisions

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m (Text replacement - "\[\[Category:Scripting Commands OFP 1.[4-9]{2}(\|(\{\{uc:\{\{PAGENAME\}\}\}\}|#|[A-Z]+))?\]\] " to "")
m (Text replacement - "{{Feature|Informative|" to "{{Feature|informative|")
 
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{{RV|type=command
{{RV|type=command


| ofp
|game1= ofp
|version1= 1.21


|1.21
|game2= ofpe
|version2= 1.00


|gr1 = Markers
|game3= arma1
|version3= 1.00
 
|game4= arma2
|version4= 1.00
 
|game5= arma2oa
|version5= 1.50
 
|game6= tkoh
|version6= 1.00
 
|game7= arma3
|version7= 0.50
 
|gr1= Markers


|eff= global
|eff= global


|Sets marker color. Marker color names and their corresponding RGBA values for Arma 3 could be found here: [[CfgMarkerColors_Arma_3]]
|descr=Sets marker color. Marker color names and their corresponding RGBA values for Arma 3 could be found here: [[Arma 3: CfgMarkerColors]]
{{Feature|Informative|'''Multiplayer optimisation:''' Global marker commands always broadcast the ''entire'' marker state over the network. As such, the number of network messages exchanged when creating or editing a marker can be reduced by performing all but the last operation using local marker commands, then using a global marker command for the last change (and subsequent global broadcast of all changes applied to the marker).}}
{{Feature|informative|'''Multiplayer optimisation:''' Global marker commands always broadcast the ''entire'' marker state over the network. As such, the number of network messages exchanged when creating or editing a marker can be reduced by performing all but the last operation using local marker commands, then using a global marker command for the last change (and subsequent global broadcast of all changes applied to the marker).}}


| markerName '''setMarkerColor''' color
|s1= markerName [[setMarkerColor]] color


|p1= markerName: [[String]]
|p1= markerName: [[String]]
Line 18: Line 35:
|p2= color: [[String]]
|p2= color: [[String]]


| [[Nothing]]
|r1= [[Nothing]]
 
 
|x1= <code>"MarkerOne" [[setMarkerColor]] "ColorBlack";</code>
|x1= <sqf>"MarkerOne" setMarkerColor "ColorBlack";</sqf>


|seealso= [[setMarkerColorLocal]], [[markerColor]], [[getMarkerColor]], [[setMarkerBrush]], [[createMarker]], [[setMarkerDir]], [[setMarkerPos]], [[setMarkerShape]], [[setMarkerSize]], [[setMarkerText]], [[setMarkerType]], [[setMarkerAlpha]]
|seealso= [[setMarkerColorLocal]] [[markerColor]] [[getMarkerColor]] [[setMarkerBrush]] [[createMarker]] [[setMarkerDir]] [[setMarkerPos]] [[setMarkerShape]] [[setMarkerSize]] [[setMarkerText]] [[setMarkerType]] [[setMarkerAlpha]]
}}
}}
{{GameCategory|arma1|Scripting Commands}}
{{GameCategory|arma2|Scripting Commands}}
{{GameCategory|arma3|Scripting Commands}}
{{GameCategory|tkoh|Scripting Commands}}

Latest revision as of 01:24, 2 February 2024

Hover & click on the images for description

Description

Description:
Sets marker color. Marker color names and their corresponding RGBA values for Arma 3 could be found here: Arma 3: CfgMarkerColors
Multiplayer optimisation: Global marker commands always broadcast the entire marker state over the network. As such, the number of network messages exchanged when creating or editing a marker can be reduced by performing all but the last operation using local marker commands, then using a global marker command for the last change (and subsequent global broadcast of all changes applied to the marker).
Groups:
Markers

Syntax

Syntax:
markerName setMarkerColor color
Parameters:
markerName: String
color: String
Return Value:
Nothing

Examples

Example 1:
"MarkerOne" setMarkerColor "ColorBlack";

Additional Information

See also:
setMarkerColorLocal markerColor getMarkerColor setMarkerBrush createMarker setMarkerDir setMarkerPos setMarkerShape setMarkerSize setMarkerText setMarkerType setMarkerAlpha

Notes

Report bugs on the Feedback Tracker and/or discuss them on the Arma Discord or on the Forums.
Only post proven facts here! Add Note