setMarkerType: Difference between revisions

From Bohemia Interactive Community
Jump to navigation Jump to search
m (Text replacement - " *\| *([Cc]omments|COMMENTS|Game|[Gg]ame [Nn]ame( +[0-9])?|Game [Vv]ersion( +[0-9])?|Game Version \(number surrounded by NO SPACES\)|Arguments in MP|MP[Aa]rg|Multiplayer Arguments( \("local" or "global"\))?|Effects|Execution|Effects...)
m (Text replacement - " {3,}\|" to " |")
Line 11: Line 11:
| Sets marker type. Marker type is a class name from [[cfgMarkers]].
| Sets marker type. Marker type is a class name from [[cfgMarkers]].
{{Informative|'''Multiplayer optimisation:''' Global marker commands always broadcast the ''entire'' marker state over the network. As such, the number of network messages exchanged when creating or editing a marker can be reduced by performing all but the last operation using local marker commands, then using a global marker command for the last change (and subsequent global broadcast of all changes applied to the marker).}}
{{Informative|'''Multiplayer optimisation:''' Global marker commands always broadcast the ''entire'' marker state over the network. As such, the number of network messages exchanged when creating or editing a marker can be reduced by performing all but the last operation using local marker commands, then using a global marker command for the last change (and subsequent global broadcast of all changes applied to the marker).}}


| markerName '''setMarkerType''' type
| markerName '''setMarkerType''' type

Revision as of 19:00, 18 January 2021

Hover & click on the images for description

Description

Description:
Sets marker type. Marker type is a class name from cfgMarkers.
Multiplayer optimisation: Global marker commands always broadcast the entire marker state over the network. As such, the number of network messages exchanged when creating or editing a marker can be reduced by performing all but the last operation using local marker commands, then using a global marker command for the last change (and subsequent global broadcast of all changes applied to the marker).
Groups:
Markers

Syntax

Syntax:
markerName setMarkerType type
Parameters:
markerName: String
type: String - See cfgMarkers
Return Value:
Nothing

Examples

Example 1:
"MarkerOne" setMarkerType "Warning";

Additional Information

See also:
cfgMarkerssetMarkerTypeLocalmarkerTypesetMarkerAlphaLocalsetMarkerBrushsetMarkerColorsetMarkerDirsetMarkerPossetMarkerShapesetMarkerSizesetMarkerTextcreateMarker

Notes

Report bugs on the Feedback Tracker and/or discuss them on the Arma Discord or on the Forums.
Only post proven facts here! Add Note