Difference between revisions of "setPosASL"

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(see also)
m (template:command argument fix)
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| Sets the object position above sea level. The pos array uses the [[PositionASL]] format. |= Description
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| Sets the object position above sea level. The pos array uses the [[PositionASL]] format. |DESCRIPTION=
 
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| object '''setPosASL''' pos |= Syntax
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| object '''setPosASL''' pos |SYNTAX=
  
|p1= object: [[Object]] |= Parameter 1
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|p1= object: [[Object]] |PARAMETER1=
  
|p2= pos: [[Array]] - format [[PositionASL]] |= Parameter 2
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|p2= pos: [[Array]] - format [[PositionASL]] |PARAMETER2=
  
| [[Nothing]] |= Return value
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| [[Nothing]] |RETURNVALUE=
 
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|x1= <code>[[player]] [[setPosASL]] <nowiki>[</nowiki>[[getPosASL]] [[player]] [[select]] 0, ([[getPosASL]] [[player]] [[select]] 1) + 10, [[getPosASL]] [[player]] [[select]] 2];</code> |= Example 1
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|x1= <code>[[player]] [[setPosASL]] <nowiki>[</nowiki>[[getPosASL]] [[player]] [[select]] 0, ([[getPosASL]] [[player]] [[select]] 1) + 10, [[getPosASL]] [[player]] [[select]] 2];</code> |EXAMPLE1=
  
|x2= <code>this [[setPosASL]] <nowiki>[</nowiki>[[position]] this [[select]] 0, [[position]] this [[select]] 1, 9];  //[ X, Y, Z]</code> |= Example 2
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|x2= <code>this [[setPosASL]] <nowiki>[</nowiki>[[position]] this [[select]] 0, [[position]] this [[select]] 1, 9];  //[ X, Y, Z]</code> |EXAMPLE2=
  
 
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| [[ASLToATL]], [[ATLToASL]], [[getPos]], [[getPosASL]], [[getPosATL]], [[position]], [[setPos]], [[setPosASL2]], [[setPosATL]], [[getTerrainHeightASL]], [[setPosWorld]], [[setVehiclePosition]] |= See also
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| [[ASLToATL]], [[ATLToASL]], [[getPos]], [[getPosASL]], [[getPosATL]], [[position]], [[setPos]], [[setPosASL2]], [[setPosATL]], [[getTerrainHeightASL]], [[setPosWorld]], [[setVehiclePosition]] |SEEALSO=
  
 
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Revision as of 15:48, 7 April 2019

-wrong parameter ("Arma") defined!-1.00
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Description

Description:
Sets the object position above sea level. The pos array uses the PositionASL format.
Groups:
Uncategorised

Syntax

Syntax:
object setPosASL pos
Parameters:
object: Object
pos: Array - format PositionASL
Return Value:
Nothing

Examples

Example 1:
player setPosASL [getPosASL player select 0, (getPosASL player select 1) + 10, getPosASL player select 2];
Example 2:
this setPosASL [position this select 0, position this select 1, 9]; //[ X, Y, Z]

Additional Information

See also:
ASLToATLATLToASLgetPosgetPosASLgetPosATLpositionsetPossetPosASL2setPosATLgetTerrainHeightASLsetPosWorldsetVehiclePosition

Notes

Report bugs on the Feedback Tracker and/or discuss them on the Arma Discord or on the Forums.
Only post proven facts here! Add Note

Notes

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