setUnitAbility: Difference between revisions

From Bohemia Interactive Community
Jump to navigation Jump to search
m (Text replacement - "{{Command " to "{{RV|type=command ")
m (Text replacement - "\| *((\[\[[a-zA-Z0-9_ :\-\/|()]+\]\],? ?)+) * \}\}" to "|seealso= $1 }}")
Line 21: Line 21:
[[hint]] [[str]] [[skill]] bob; //1.#INF</code>
[[hint]] [[str]] [[skill]] bob; //1.#INF</code>


| [[skill]], [[setSkill]], [[CfgAISkill]], [[ArmA: AI Combat Modes|AI Combat Modes]]
|seealso= [[skill]], [[setSkill]], [[CfgAISkill]], [[ArmA: AI Combat Modes|AI Combat Modes]]
}}
}}



Revision as of 01:18, 17 February 2021

Hover & click on the images for description

Description

Description:
Description needed
Groups:
Object Manipulation

Syntax

Syntax:
Syntax needed
Parameters:
unit: Object
value: Number
Return Value:
Return value needed

Examples

Example 1:
_unit setUnitAbility 1;
Example 2:
bob setUnitAbility -log 0; hint str skill bob; //1.#INF

Additional Information

See also:
skillsetSkillCfgAISkillAI Combat Modes

Notes

Report bugs on the Feedback Tracker and/or discuss them on the Arma Discord or on the Forums.
Only post proven facts here! Add Note
Posted on October 8, 2014 - 09:20 (UTC)
Dwarden
AFAIK not used in Arma 3 anymore (or equals to setSkill)