skillFinal: Difference between revisions

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|x1= <code>_unitTrueCourage = unit1 [[skillFinal]] "courage";</code>
|x1= <code>_unitTrueCourage = unit1 [[skillFinal]] "courage";</code>


| [[skill]], [[setSkill]], [[setUnitAbility]], [[CfgAISkill]], [[ArmA: AI Combat Modes|AI Combat Modes]]
|seealso= [[skill]], [[setSkill]], [[setUnitAbility]], [[CfgAISkill]], [[ArmA: AI Combat Modes|AI Combat Modes]]
}}
}}



Revision as of 01:18, 17 February 2021

Hover & click on the images for description

Description

Description:
Description needed
Groups:
Object Manipulation

Syntax

Syntax:
Syntax needed
Parameters:
unit: Object
skillName: String - See sub-skill. Possible values are:
  • aimingAccuracy
  • aimingShake
  • aimingSpeed
  • endurance
  • spotDistance
  • spotTime
  • courage
  • reloadSpeed
  • commanding
  • general
Return Value:
Return value needed

Examples

Example 1:
_unitTrueCourage = unit1 skillFinal "courage";

Additional Information

See also:
skillsetSkillsetUnitAbilityCfgAISkillAI Combat Modes

Notes

Report bugs on the Feedback Tracker and/or discuss them on the Arma Discord or on the Forums.
Only post proven facts here! Add Note
Posted on January 31, 2015 - 8:45
ondrejkuzel
Since 1.40 the command works also in MP environment
Posted on August 11, 2018 - 17:12 GMT+02:00
Lou Montana
"endurance" is not exactly a valid value since Arma 3 (see sub-skill).
The value can still be queried but is not pertinent.