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____________________________________________________________________________________________ | ____________________________________________________________________________________________ | ||
| Converts any | | Converts any value into a string by placing " and " around the argument. Since Arma 3 v1.63.137891 this command will correctly escape all " inside a string: | ||
<code>// Before the fix: | |||
[[hint]] [[str]] "string "" string"; // "string " string" <- invalid string | |||
[[call]] [[compile]] [[str]] "string "" string"; // ERROR | |||
// After the fix: | |||
[[hint]] [[str]] "string "" string"; // "string "" string" <- valid string | |||
[[call]] [[compile]] [[str]] "string "" string"; // OK | |||
</code> | |||
When used on object, object debug name is returned. |DESCRIPTION= | |||
____________________________________________________________________________________________ | ____________________________________________________________________________________________ | ||
| '''str''' | | '''str''' value |SYNTAX= | ||
|p1= | |p1= value: [[Anything]] |PARAMETER1= | ||
| [[String]] | | [[String]] |RETURNVALUE= | ||
____________________________________________________________________________________________ | ____________________________________________________________________________________________ | ||
|x1= < | |x1= <code>_s = [[str]] (2 + 3);</code> | ||
The value of ''_s'' is the string "5" |EXAMPLE1= | |||
|x2= <code>a = []; | |||
ac = 0; | |||
[[while]] {ac < 5} [[do]] { | |||
ac = [[count]] a; | |||
a [[set]] [ac, [[format]] ["Index %1", ac]]; | |||
}; | |||
[[hintSilent]] [[str]] a;</code> | |||
Hints all of ''["Index 0","Index 1","Index 2","Index 3","Index 4"]'' including brackets, quotes and commas. |EXAMPLE1= | |||
____________________________________________________________________________________________ | ____________________________________________________________________________________________ | ||
| | | [[toArray]], [[toString]], [[isText]], [[select]], [[count]], [[find]], [[endl]], [[format]], [[formatText]] |SEEALSO= | ||
}} | }} | ||
<h3 style="display:none">Bottom Section</h3> | |||
[[Category:Scripting Commands|STR]] | |||
[[Category:Scripting Commands ArmA|STR]] | |||
[[Category:Command_Group:_Variables|{{uc:{{PAGENAME}}}}]] | |||
[[Category:Scripting Commands ArmA2|{{uc:{{PAGENAME}}}}]] | |||
[[Category:Scripting Commands Arma 3|{{uc:{{PAGENAME}}}}]] | |||
[[Category:Scripting_Commands_Take_On_Helicopters|{{uc:{{PAGENAME}}}}]] | |||
< | <!-- CONTINUE Notes --> | ||
<dl class="command_description"> | |||
<dd class="notedate">Posted on September 29, 2009 - 20:17 (UTC)</dd> | |||
<dt class="note">[[User:Sbsmac|Sbsmac]]</dt> | |||
<dd class="note"> | |||
When applied to a unit, this returns the variable name that was assigned to the unit in the editor. For example, if you have created a playable unit with the name 'thePlayer' then you can use 'str player' to return "thePlayer"; | |||
</dd> | |||
</dl> | |||
<dl class="command_description"> | <dl class="command_description"> | ||
<!-- | <dd class="notedate">Posted on December 5, 2014 - 20:21 (UTC)</dd> | ||
<dt class="note">[[User:DreadedEntity|DreadedEntity]]</dt> | |||
<dd class="note"> | |||
If you try to [[count]] string, the added quotations marks are valid characters and will be counted. | |||
</dd> | |||
</dl> | |||
<!-- DISCONTINUE Notes --> | |||
<!-- | <!-- CONTINUE Notes --> | ||
<dl class="command_description"> | |||
<dd class="notedate">Posted on July 15, 2017 - 09:59 (UTC)</dd> | |||
<dt class="note">[[User:Killzone Kid|Killzone Kid]]</dt> | |||
<dd class="note">If you want to make empty string with [[str]] that doesn't have any quotation marks, but is still a [[String]] you can use [[text]]: | |||
<code>[[str]] ""; // "" | |||
[[count]] [[str]] ""; // 2 | |||
[[str]] [[text]] ""; // | |||
[[count]] [[str]] [[text]] ""; // 0</code> | |||
</dd> | |||
</dl> | </dl> | ||
<!-- DISCONTINUE Notes --> | |||
< | |||
Revision as of 15:49, 7 April 2019
Description
- Description:
- Converts any value into a string by placing " and " around the argument. Since Arma 3 v1.63.137891 this command will correctly escape all " inside a string:
// Before the fix: hint str "string "" string"; // "string " string" <- invalid string call compile str "string "" string"; // ERROR // After the fix: hint str "string "" string"; // "string "" string" <- valid string call compile str "string "" string"; // OK
When used on object, object debug name is returned. - Groups:
- Uncategorised
Syntax
Examples
- Example 1:
_s = str (2 + 3);
The value of _s is the string "5"- Example 2:
a = []; ac = 0; while {ac < 5} do { ac = count a; a set [ac, format ["Index %1", ac]]; }; hintSilent str a;
Hints all of ["Index 0","Index 1","Index 2","Index 3","Index 4"] including brackets, quotes and commas.
Additional Information
Notes
-
Report bugs on the Feedback Tracker and/or discuss them on the Arma Discord or on the Forums.
Only post proven facts here! Add Note
Bottom Section
- Posted on September 29, 2009 - 20:17 (UTC)
- Sbsmac
- When applied to a unit, this returns the variable name that was assigned to the unit in the editor. For example, if you have created a playable unit with the name 'thePlayer' then you can use 'str player' to return "thePlayer";
- Posted on December 5, 2014 - 20:21 (UTC)
- DreadedEntity
- If you try to count string, the added quotations marks are valid characters and will be counted.