Difference between revisions of "unassignVehicle"

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(see also)
 
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{{Command|= Comments
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{{RV|type=command
____________________________________________________________________________________________
 
  
| ofp |= Game name
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|game1= ofp
 +
|version1= 1.00
  
|1.00|= Game version
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|game2= ofpe
____________________________________________________________________________________________
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|version2= 1.00
  
| [[Object#Person|Person]] is unassigned from the vehicle.
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|game3= arma1
 +
|version3= 1.00
  
If he is currently in, group leader will issue order to disembark. |= Description
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|game4= arma2
____________________________________________________________________________________________
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|version4= 1.00
  
| '''unassignVehicle''' [[Object#Person|Person]]|= Syntax
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|game5= arma2oa
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|version5= 1.50
  
|p1= [[Object#Person|Person]]: [[Object]] |= Parameter 1
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|game6= tkoh
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|version6= 1.00
  
| [[Nothing]] |= Return value
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|game7= arma3
____________________________________________________________________________________________
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|version7= 0.50
  
|x1= <code>unassignVehicle [[player]]</code> |= Example 1
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|arg= local
 
|x2= <code>{unassignVehicle _x} [[forEach]] [[crew]] _vehiclename</code> Will make all the occupants of a vehicle disembark |= Example 2
 
____________________________________________________________________________________________
 
  
| [[assignAsCargo]], [[assignAsCommander]], [[assignAsDriver]], [[assignAsGunner]], [[assignedVehicle]] |= See also
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|eff= global
  
}}
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|gr1= Object Manipulation
  
<h3 style="display:none">Notes</h3>
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|gr2= Unit Control
<dl class="command_description">
 
<!-- Note Section BEGIN -->
 
  
<dd class="notedate">Posted on August 4, 2006 - 12:05</dd>
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|descr= Unassigns individual unit from a vehicle, usually previously assigned with ''assignAsXXX'' command, i.e removes [[assignedVehicleRole]] of the unit.
<dt class="note">'''[[User:Hardrock|hardrock]]'''</dt><dd class="note">''Notes from before the conversion:''
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If the unit is currently in that vehicle, the group leader will issue an order to disembark.
 +
{{Feature|informative|See [[AI Group Vehicle Management]] for more information.}}
  
Even though:
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|s1= [[unassignVehicle]] unitName
  
{unassignVehicle _x} [[forEach]] [[crew]] vehiclename
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|p1= unitName: [[Object]]
  
will make all the occupants of a vehicle disembark, if they are the original crew of the vehicle then they will just get back in again.
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|r1= [[Nothing]]
  
To prevent this happening also use [[allowGetIn]] as in the example below:
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|x1= <sqf>unassignVehicle player;</sqf>
 +
 +
|x2= <sqf>{ unassignVehicle _x } forEach crew _vehiclenNme;</sqf> Will make all the occupants of a vehicle disembark
  
{unassignVehicle _x} [[forEach]] [[crew]] vehiclename; [[crew]] vehiclename [[allowGetIn]] [[false]]
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|x3= <sqf>{ unassignVehicle _x } forEach crew _vehicleName; crew _vehiclename allowGetIn false;</sqf> Will make all the occupants of a vehicle disembark and stop them from getting back in
</dd>
 
  
<!-- Note Section END -->
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|seealso= [[assignAsCargo]] [[assignAsCommander]] [[assignAsDriver]] [[assignAsGunner]] [[assignAsTurret]] [[assignedVehicle]] [[leaveVehicle]] [[assignedVehicles]] [[assignedGroup]] [[fullCrew]]
</dl>
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}}
 
 
<h3 style="display:none">Bottom Section</h3>
 
 
 
[[Category:Scripting Commands|UNASSIGNVEHICLE]]
 
[[Category:Scripting Commands OFP 1.96|UNASSIGNVEHICLE]]
 
[[Category:Scripting Commands OFP 1.46|UNASSIGNVEHICLE]]
 
[[Category:Scripting Commands ArmA|UNASSIGNVEHICLE]]
 

Latest revision as of 17:19, 31 August 2022

Hover & click on the images for description

Description

Description:
Unassigns individual unit from a vehicle, usually previously assigned with assignAsXXX command, i.e removes assignedVehicleRole of the unit. If the unit is currently in that vehicle, the group leader will issue an order to disembark.
See AI Group Vehicle Management for more information.
Groups:
Object ManipulationUnit Control

Syntax

Syntax:
unassignVehicle unitName
Parameters:
unitName: Object
Return Value:
Nothing

Examples

Example 1:
Example 2:
{ unassignVehicle _x } forEach crew _vehiclenNme;
Will make all the occupants of a vehicle disembark
Example 3:
{ unassignVehicle _x } forEach crew _vehicleName; crew _vehiclename allowGetIn false;
Will make all the occupants of a vehicle disembark and stop them from getting back in

Additional Information

See also:
assignAsCargo assignAsCommander assignAsDriver assignAsGunner assignAsTurret assignedVehicle leaveVehicle assignedVehicles assignedGroup fullCrew

Notes

Report bugs on the Feedback Tracker and/or discuss them on the Arma Discord or on the Forums.
Only post proven facts here! Add Note