unitTurret: Difference between revisions

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|1.99|Game version=
|1.99|Game version=
|gr1= Turrets |GROUP1=
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[[Category:Scripting Commands Take On Helicopters|{{uc:{{PAGENAME}}}}]]
[[Category:Scripting Commands Take On Helicopters|{{uc:{{PAGENAME}}}}]]
[[Category:Scripting Commands|{{uc:{{PAGENAME}}}}]]
[[Category:Scripting Commands|{{uc:{{PAGENAME}}}}]]
[[Category:Command_Group:_Vehicle_Assignment|{{uc:{{PAGENAME}}}}]]
[[Category:Command_Group:_Object_Information|{{uc:{{PAGENAME}}}}]]

Revision as of 01:24, 20 September 2020

-wrong parameter ("arma3dev") defined!-[[:Category:Introduced with arma3dev version 1.99|1.99]]
Hover & click on the images for description

Description

Description:
Returns the turret path the given vehicle's gunner is in. [-1] is returned if gunner is driver. When unit is not in any of vehicle's turret, empty array [] is returned. To get unit in turret see turretUnit
Groups:
Turrets

Syntax

Syntax:
vehicle unitTurret gunner
Parameters:
vehicle: Object
gunner: Object
Return Value:
Array - turret path

Examples

Example 1:
_vehicle unitTurret _gunner;
Example 2:
vehicle player unitTurret player;

Additional Information

See also:
turretUnitdrivergunnercommandereffectiveCommandercurrentPilotmoveInTurretassignAsTurretassignedVehicleRolelockedTurretisTurnedOut

Notes

Report bugs on the Feedback Tracker and/or discuss them on the Arma Discord or on the Forums.
Only post proven facts here! Add Note

[[Category:Introduced with arma3dev version 1.99]][[ Category: arma3dev: New Scripting Commands | UNITTURRET]][[ Category: arma3dev: Scripting Commands | UNITTURRET]]

Notes

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