vectorDir: Difference between revisions

From Bohemia Interactive Community
Jump to navigation Jump to search
(see also)
No edit summary
Line 45: Line 45:
[[Category:Scripting Commands Arma 3|{{uc:{{PAGENAME}}}}]]
[[Category:Scripting Commands Arma 3|{{uc:{{PAGENAME}}}}]]
[[Category:Scripting_Commands_Take_On_Helicopters|{{uc:{{PAGENAME}}}}]]
[[Category:Scripting_Commands_Take_On_Helicopters|{{uc:{{PAGENAME}}}}]]
<!-- CONTINUE Notes -->
<dl class="command_description">
<dd class="notedate">Posted on February 2, 2019 - 01:03 (UTC)</dd>
<dt class="note">[[User:killzone_kid|killzone_kid]]</dt>
<dd class="note"> vectorDir 2D: <code><nowiki>[</nowiki>[[sin]] _azimuth, [[cos]] _azimuth, 0]</code>
vectorDir 3D: <code><nowiki>[</nowiki>[[sin]] _azimuth * [[cos]] _altitude, [[cos]] _azimuth * [[cos]] _altitude, [[sin]] _altitude]</code>
</dd>
</dl>
<!-- DISCONTINUE Notes -->

Revision as of 03:03, 2 February 2019

-wrong parameter ("Arma") defined!-1.00
Hover & click on the images for description

Description

Description:
Return object's normalized direction vector in world space ([x,y,z]).
  • A unit facing North would return [0,1,0]
  • A unit facing East would return [1,0,0]
  • A unit facing South would return [0,-1,0]
  • A unit facing West would return [-1,0,0]
Groups:
Uncategorised

Syntax

Syntax:
vectorDir objectName
Parameters:
objectName: Object
Return Value:
Array - format Vector3D

Examples

Example 1:
_dirVector = vectorDir _unit;

Additional Information

See also:
vectorDirVisualvectorUpsetVectorDirsetVectorUpsetVectorDirAndUpvectorDiffvectorAddvectorMultiplyvectorCrossProductvectorDistancevectorMagnitudeSqrvectorDistanceSqrvectorCosvectorMagnitudevectorDotProductvectorNormalizedvectorFromTo

Notes

Report bugs on the Feedback Tracker and/or discuss them on the Arma Discord or on the Forums.
Only post proven facts here! Add Note

Notes

Bottom Section

Posted on February 2, 2019 - 01:03 (UTC)
killzone_kid
vectorDir 2D: [sin _azimuth, cos _azimuth, 0] vectorDir 3D: [sin _azimuth * cos _altitude, cos _azimuth * cos _altitude, sin _altitude]