Arma Reforger Script API
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Public Member Functions | |
void | UpdateAnimations (float timeSlice) |
void | AnimateWidget () |
Static Public Member Functions | |
static sealed AnimateWidget | GetInstance () |
static bool | StopAnimation (Widget w, TypeName typeName) |
Stop either all animations on the widget, or an animation of a specific type. | |
static bool | StopAnimation (WidgetAnimationBase anim) |
Stop animation. | |
static void | StopAllAnimations (Widget w) |
Stop all animation on given widget. | |
static bool | IsAnimating (Widget w) |
static bool | IsAnimatingType (Widget w, TypeName type) |
static WidgetAnimationBase | GetAnimation (Widget w, TypeName type) |
static bool | IsActive () |
Is. | |
static bool | AddAnimation (notnull WidgetAnimationBase animation) |
static WidgetAnimationBlurIntensity | BlurIntensity (Widget widget, float targetValue, float speed) |
static WidgetAnimationOpacity | Opacity (Widget widget, float targetValue, float speed, bool toggleVisibility=false) |
static WidgetAnimationImageSaturation | Saturation (Widget widget, float targetValue, float speed) |
static WidgetAnimationAlphaMask | AlphaMask (Widget widget, float targetValue, float speed) |
static WidgetAnimationColor | Color (Widget widget, Color color, float speed) |
static WidgetAnimationFrameSize | Size (Widget widget, float size[2], float speed) |
static WidgetAnimationPosition | Position (Widget widget, float position[2], float speed) |
static WidgetAnimationPadding | Padding (Widget widget, float padding[4], float speed) |
static WidgetAnimationLayoutFill | LayoutFill (Widget widget, float targetValue, float speed) |
static WidgetAnimationImageRotation | Rotation (Widget widget, float targetValue, float speed) |
static WidgetAnimationValue | Value (float defaultValue, float targetValue, float speed) |
Public Attributes | |
ref ScriptInvoker | m_OnAnimatingStarted = new ScriptInvoker() |
ref ScriptInvoker | m_OnAnimatingCompleted = new ScriptInvoker() |
Static Protected Member Functions | |
static bool | PrepareAnimation (Widget w, float speed, TypeName typeName) |
Make sure that animation can be played, and animator is ready to run it. | |
Protected Attributes | |
ref array< ref WidgetAnimationBase > | m_aAnimations = {} |
Static Protected Attributes | |
static AnimateWidget | s_Instance |
void AnimateWidget.AnimateWidget | ( | ) |
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Make sure that animation can be played, and animator is ready to run it.
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Stop all animation on given widget.
w | Target widget |
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Stop either all animations on the widget, or an animation of a specific type.
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Stop animation.
anim | Animation class |
void AnimateWidget.UpdateAnimations | ( | float | timeSlice | ) |
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ref ScriptInvoker AnimateWidget.m_OnAnimatingCompleted = new ScriptInvoker() |
ref ScriptInvoker AnimateWidget.m_OnAnimatingStarted = new ScriptInvoker() |
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