|
| void | HandleEffectConsequences (BaseDamageEffect effect, ExtendedDamageManagerComponent dmgManager) |
| |
| void | HandleEffectConsequences (SCR_InstantDamageEffect effect, ExtendedDamageManagerComponent dmgManager) |
| |
| void | HandleEffectConsequences (SCR_PersistentDamageEffect effect, ExtendedDamageManagerComponent dmgManager) |
| |
| void | HandleEffectConsequences (SCR_BaseBulletDamageEffect effect, ExtendedDamageManagerComponent dmgManager) |
| |
| void | HandleEffectConsequences (SCR_IncendiaryBulletDamageEffect effect, ExtendedDamageManagerComponent dmgManager) |
| |
| void | HandleEffectConsequences (SCR_CollisionDamageEffect effect, ExtendedDamageManagerComponent dmgManager) |
| |
| void | HandleEffectConsequences (SCR_ExplosionDamageEffect effect, ExtendedDamageManagerComponent dmgManager) |
| |
| void | HandleEffectConsequences (SCR_BlastForceDamageEffect effect, ExtendedDamageManagerComponent dmgManager) |
| |
| void | HandleEffectConsequences (SCR_IncendiaryDamageEffect effect, ExtendedDamageManagerComponent dmgManager) |
| |
| void | HandleEffectConsequences (SCR_VehicleFireDamageEffect effect, ExtendedDamageManagerComponent dmgManager) |
| |
| void | HandleEffectConsequences (SCR_FragmentationDamageEffect effect, ExtendedDamageManagerComponent dmgManager) |
| |
| void | HandleEffectConsequences (SCR_MeleeDamageEffect effect, ExtendedDamageManagerComponent dmgManager) |
| |
| void | HandleEffectConsequences (SCR_DrowningDamageEffect effect, ExtendedDamageManagerComponent dmgManager) |
| |
| void | HandleEffectConsequences (SCR_TourniquetDamageEffect effect, ExtendedDamageManagerComponent dmgManager) |
| |
| void | HandleEffectConsequences (SCR_SalineDamageEffect effect, ExtendedDamageManagerComponent dmgManager) |
| |
| void | HandleEffectConsequences (SCR_MorphineDamageEffect effect, ExtendedDamageManagerComponent dmgManager) |
| |
| void | HandleEffectConsequences (SCR_BandageDamageEffect effect, ExtendedDamageManagerComponent dmgManager) |
| |
| void | HandleEffectConsequences (SCR_SpecialCollisionDamageEffect effect, ExtendedDamageManagerComponent dmgManager) |
| |
| void | HandleEffectConsequences (SCR_PersistentBarbedWireDamageEffect effect, ExtendedDamageManagerComponent dmgManager) |
| |
| void | HandleEffectConsequences (SCR_BarbedWireCuttingDamageEffect effect, ExtendedDamageManagerComponent dmgManager) |
| |
| void | HandleEffectConsequences (SCR_FallDamageEffect effect, ExtendedDamageManagerComponent dmgManager) |
| |
| void | HandleEffectConsequences (SCR_AnimatedFallDamageEffect effect, ExtendedDamageManagerComponent dmgManager) |
| |
| void | HandleEffectConsequences (SCR_RagdollFallDamageEffect effect, ExtendedDamageManagerComponent dmgManager) |
| |
| void | HandleEffectConsequences (SCR_BaseBlastDamageEffect effect, ExtendedDamageManagerComponent dmgManager) |
| |
| void | HandleEffectConsequences (SCR_ConcussionDamageEffect effect, ExtendedDamageManagerComponent dmgManager) |
| |
| void | HandleEffectConsequences (SCR_BackBlastDamageEffect effect, ExtendedDamageManagerComponent dmgManager) |
| |
| void | HandleEffectConsequences (SCR_MuzzleBlastDamageEffect effect, ExtendedDamageManagerComponent dmgManager) |
| |
| void | HandleEffectConsequences (SCR_CriticalExplosionDamageEffect effect, ExtendedDamageManagerComponent dmgManager) |
| |
| void | HandleEffectConsequences (SCR_GameMasterActionDamageEffect effect, ExtendedDamageManagerComponent dmgManager) |
| |
The only goal for this class is to expose the DamageEffectEvaluator to gamecode while allowing for the evaluator to be modded.