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DamageEffectEvaluatorWrapper Interface Reference

The only goal for this class is to expose the DamageEffectEvaluator to gamecode while allowing for the evaluator to be modded. More...

Inheritance diagram for DamageEffectEvaluatorWrapper:
DamageEffectEvaluator SCR_CharacterDamageManagerEvaluator

Additional Inherited Members

- Public Member Functions inherited from DamageEffectEvaluator
void HandleEffectConsequences (BaseDamageEffect effect, ExtendedDamageManagerComponent dmgManager)
 
void HandleEffectConsequences (SCR_InstantDamageEffect effect, ExtendedDamageManagerComponent dmgManager)
 
void HandleEffectConsequences (SCR_PersistentDamageEffect effect, ExtendedDamageManagerComponent dmgManager)
 
void HandleEffectConsequences (SCR_BaseBulletDamageEffect effect, ExtendedDamageManagerComponent dmgManager)
 
void HandleEffectConsequences (SCR_IncendiaryBulletDamageEffect effect, ExtendedDamageManagerComponent dmgManager)
 
void HandleEffectConsequences (SCR_CollisionDamageEffect effect, ExtendedDamageManagerComponent dmgManager)
 
void HandleEffectConsequences (SCR_ExplosionDamageEffect effect, ExtendedDamageManagerComponent dmgManager)
 
void HandleEffectConsequences (SCR_BlastForceDamageEffect effect, ExtendedDamageManagerComponent dmgManager)
 
void HandleEffectConsequences (SCR_IncendiaryDamageEffect effect, ExtendedDamageManagerComponent dmgManager)
 
void HandleEffectConsequences (SCR_VehicleFireDamageEffect effect, ExtendedDamageManagerComponent dmgManager)
 
void HandleEffectConsequences (SCR_FragmentationDamageEffect effect, ExtendedDamageManagerComponent dmgManager)
 
void HandleEffectConsequences (SCR_MeleeDamageEffect effect, ExtendedDamageManagerComponent dmgManager)
 
void HandleEffectConsequences (SCR_DrowningDamageEffect effect, ExtendedDamageManagerComponent dmgManager)
 
void HandleEffectConsequences (SCR_TourniquetDamageEffect effect, ExtendedDamageManagerComponent dmgManager)
 
void HandleEffectConsequences (SCR_SalineDamageEffect effect, ExtendedDamageManagerComponent dmgManager)
 
void HandleEffectConsequences (SCR_MorphineDamageEffect effect, ExtendedDamageManagerComponent dmgManager)
 
void HandleEffectConsequences (SCR_BandageDamageEffect effect, ExtendedDamageManagerComponent dmgManager)
 
void HandleEffectConsequences (SCR_SpecialCollisionDamageEffect effect, ExtendedDamageManagerComponent dmgManager)
 
void HandleEffectConsequences (SCR_PersistentBarbedWireDamageEffect effect, ExtendedDamageManagerComponent dmgManager)
 
void HandleEffectConsequences (SCR_BarbedWireCuttingDamageEffect effect, ExtendedDamageManagerComponent dmgManager)
 
void HandleEffectConsequences (SCR_FallDamageEffect effect, ExtendedDamageManagerComponent dmgManager)
 
void HandleEffectConsequences (SCR_AnimatedFallDamageEffect effect, ExtendedDamageManagerComponent dmgManager)
 
void HandleEffectConsequences (SCR_RagdollFallDamageEffect effect, ExtendedDamageManagerComponent dmgManager)
 
void HandleEffectConsequences (SCR_BaseBlastDamageEffect effect, ExtendedDamageManagerComponent dmgManager)
 
void HandleEffectConsequences (SCR_ConcussionDamageEffect effect, ExtendedDamageManagerComponent dmgManager)
 
void HandleEffectConsequences (SCR_BackBlastDamageEffect effect, ExtendedDamageManagerComponent dmgManager)
 
void HandleEffectConsequences (SCR_MuzzleBlastDamageEffect effect, ExtendedDamageManagerComponent dmgManager)
 
void HandleEffectConsequences (SCR_CriticalExplosionDamageEffect effect, ExtendedDamageManagerComponent dmgManager)
 
void HandleEffectConsequences (SCR_GameMasterActionDamageEffect effect, ExtendedDamageManagerComponent dmgManager)
 

Detailed Description

The only goal for this class is to expose the DamageEffectEvaluator to gamecode while allowing for the evaluator to be modded.


The documentation for this interface was generated from the following file: