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Arma Reforger Script API
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Base class for tasks which return some target from combat component. More...
Static Public Member Functions | |
| static override bool | VisibleInPalette () |
Protected Member Functions | |
| override void | OnInit (AIAgent owner) |
| override ENodeResult | EOnTaskSimulate (AIAgent owner, float dt) |
| Scripted nodes are suposed to return SUCCESS, FAIL or RUNNING state. | |
Protected Member Functions inherited from AITaskScripted | |
| string | GetNodeMiddleText () |
Protected Member Functions inherited from Node | |
| TStringArray | GetVariablesIn () |
| TStringArray | GetVariablesOut () |
Protected Attributes | |
| SlotManagerComponent | m_SlotManager |
| SCR_CharacterControllerComponent | m_ControllerComponent |
| EntitySlotInfo | m_PointOfViewStart |
| EntitySlotInfo | m_PointOfViewEnd |
| TAnimGraphVariable | m_LookAtVariable |
| CharacterAnimationComponent | m_CharacterAnimation |
| vector | m_vLook [4] |
| vector | m_vLookEnd [4] |
| vector | m_vLookAxis |
| ChimeraCharacter | m_Player |
| vector | m_vPlayerPosition [4] |
| vector | m_vPlayerHeadPosition |
Additional Inherited Members | |
Public Member Functions inherited from AITaskScripted | |
| void | OnEnter (AIAgent owner) |
| void | OnAbort (AIAgent owner, Node nodeCausingAbort) |
Public Member Functions inherited from Node | |
| proto external int | GetNodeID () |
| proto external TypeName | GetVariableType (bool inputPort, string name) |
| proto bool | GetVariableIn (string name, out void val) |
| proto void | SetVariableOut (string name, void val) |
| proto void | ClearVariable (string name) |
| proto void | GetCallstackStr (out string val) |
| proto void | GetParentTreeName (out string val) |
Static Protected Member Functions inherited from Node | |
| static string | GetOnHoverDescription () |
| static bool | CanReturnRunning () |
Static Protected Attributes inherited from Node | |
| static ref TStringArray | m_aEmptyVars = {} |
Base class for tasks which return some target from combat component.
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Scripted nodes are suposed to return SUCCESS, FAIL or RUNNING state.
Implements AITaskScripted.
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Implements AITaskScripted.
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Implements Node.
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