◆ ContinuousUpdate()
| void SCR_AddonLineValidateRepairComponent.ContinuousUpdate |
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◆ FinishedUpdating()
| void SCR_AddonLineValidateRepairComponent.FinishedUpdating |
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◆ GetOnRepairEnd()
| ScriptInvokerScriptedWidgetComponent SCR_AddonLineValidateRepairComponent.GetOnRepairEnd |
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◆ GetOnRepairStart()
| ScriptInvokerScriptedWidgetComponent SCR_AddonLineValidateRepairComponent.GetOnRepairStart |
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◆ GetOnValidateEnd()
| ScriptInvokerScriptedWidgetComponent SCR_AddonLineValidateRepairComponent.GetOnValidateEnd |
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◆ GetOnValidateStart()
| ScriptInvokerScriptedWidgetComponent SCR_AddonLineValidateRepairComponent.GetOnValidateStart |
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◆ GetWorkshopItem()
◆ HandlerAttached()
| override void SCR_AddonLineValidateRepairComponent.HandlerAttached |
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Widget | w | ) |
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◆ HandlerDeattached()
| override void SCR_AddonLineValidateRepairComponent.HandlerDeattached |
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Widget | w | ) |
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◆ HasFailed()
| bool SCR_AddonLineValidateRepairComponent.HasFailed |
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◆ HasFailedDownloading()
| bool SCR_AddonLineValidateRepairComponent.HasFailedDownloading |
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◆ Init()
◆ IsBusy()
| bool SCR_AddonLineValidateRepairComponent.IsBusy |
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◆ IsBusyExtended()
| bool SCR_AddonLineValidateRepairComponent.IsBusyExtended |
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◆ NeedUpdating()
| bool SCR_AddonLineValidateRepairComponent.NeedUpdating |
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◆ OnClickAttemptResubscribing()
| void SCR_AddonLineValidateRepairComponent.OnClickAttemptResubscribing |
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◆ OnDownloadError()
◆ OnDownloadFinished()
| void SCR_AddonLineValidateRepairComponent.OnDownloadFinished |
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◆ OnDownloadStart()
◆ OnFocus()
| override bool SCR_AddonLineValidateRepairComponent.OnFocus |
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Widget | w, |
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int | x, |
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int | y ) |
◆ OnFocusLost()
| override bool SCR_AddonLineValidateRepairComponent.OnFocusLost |
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Widget | w, |
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int | x, |
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int | y ) |
◆ OnInputDeviceChange()
| void SCR_AddonLineValidateRepairComponent.OnInputDeviceChange |
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EInputDeviceType | oldDevice, |
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EInputDeviceType | newDevice ) |
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◆ OnRepairingError()
| void SCR_AddonLineValidateRepairComponent.OnRepairingError |
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◆ OnRepairingSuccess()
| void SCR_AddonLineValidateRepairComponent.OnRepairingSuccess |
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◆ OnValidationError()
| void SCR_AddonLineValidateRepairComponent.OnValidationError |
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◆ OnValidationSuccess()
| void SCR_AddonLineValidateRepairComponent.OnValidationSuccess |
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◆ OnWorkshopItemChange()
| void SCR_AddonLineValidateRepairComponent.OnWorkshopItemChange |
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◆ OnWorkshopItemLoaded()
| void SCR_AddonLineValidateRepairComponent.OnWorkshopItemLoaded |
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◆ SetErrorMessage()
| void SCR_AddonLineValidateRepairComponent.SetErrorMessage |
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int | code | ) |
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◆ StartCleanDownload()
| bool SCR_AddonLineValidateRepairComponent.StartCleanDownload |
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◆ StartContinuousUpdate()
| void SCR_AddonLineValidateRepairComponent.StartContinuousUpdate |
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◆ StartRepairing()
| bool SCR_AddonLineValidateRepairComponent.StartRepairing |
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◆ StartUpdating()
| bool SCR_AddonLineValidateRepairComponent.StartUpdating |
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◆ StartValidating()
| bool SCR_AddonLineValidateRepairComponent.StartValidating |
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◆ StopContinuousUpdate()
| void SCR_AddonLineValidateRepairComponent.StopContinuousUpdate |
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bool | skipUIUpdate = false | ) |
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◆ StopRepairing()
| void SCR_AddonLineValidateRepairComponent.StopRepairing |
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bool | skipUIUpdate = false | ) |
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◆ StopValidating()
| void SCR_AddonLineValidateRepairComponent.StopValidating |
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bool | skipUIUpdate = false | ) |
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◆ UpdateAllWidgets()
| void SCR_AddonLineValidateRepairComponent.UpdateAllWidgets |
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Update visual state of line.
◆ UpdateDownloadProgressBar()
| void SCR_AddonLineValidateRepairComponent.UpdateDownloadProgressBar |
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◆ UpdateImage()
| void SCR_AddonLineValidateRepairComponent.UpdateImage |
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◆ m_BackendImageComponent
◆ m_bChangedState
| bool SCR_AddonLineValidateRepairComponent.m_bChangedState |
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◆ m_bIsAddonEnabled
| bool SCR_AddonLineValidateRepairComponent.m_bIsAddonEnabled |
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◆ m_bIsInitialized
| bool SCR_AddonLineValidateRepairComponent.m_bIsInitialized |
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◆ m_bIsReSubscribing
| bool SCR_AddonLineValidateRepairComponent.m_bIsReSubscribing |
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◆ m_bUpdatingContinuously
| bool SCR_AddonLineValidateRepairComponent.m_bUpdatingContinuously |
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◆ m_Callback
| ref BackendCallback SCR_AddonLineValidateRepairComponent.m_Callback |
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◆ m_DownloadRequest
◆ m_eCurrentState
| SCR_EAddonValidateState SCR_AddonLineValidateRepairComponent.m_eCurrentState |
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◆ m_fCurrentProgress
| float SCR_AddonLineValidateRepairComponent.m_fCurrentProgress |
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◆ m_Item
◆ m_mErrorMessages
| ref map<int, string> SCR_AddonLineValidateRepairComponent.m_mErrorMessages |
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◆ m_mVisualStates
◆ m_OnDownloadEnd
| ref ScriptInvokerScriptedWidgetComponent SCR_AddonLineValidateRepairComponent.m_OnDownloadEnd |
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◆ m_OnDownloadStart
| ref ScriptInvokerScriptedWidgetComponent SCR_AddonLineValidateRepairComponent.m_OnDownloadStart |
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◆ m_OnRepairEnd
| ref ScriptInvokerScriptedWidgetComponent SCR_AddonLineValidateRepairComponent.m_OnRepairEnd |
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◆ m_OnRepairStart
| ref ScriptInvokerScriptedWidgetComponent SCR_AddonLineValidateRepairComponent.m_OnRepairStart |
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◆ m_OnValidateEnd
| ref ScriptInvokerScriptedWidgetComponent SCR_AddonLineValidateRepairComponent.m_OnValidateEnd |
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◆ m_OnValidateStart
| ref ScriptInvokerScriptedWidgetComponent SCR_AddonLineValidateRepairComponent.m_OnValidateStart |
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◆ m_sDownloadText
| string SCR_AddonLineValidateRepairComponent.m_sDownloadText |
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◆ m_Widgets
◆ REFRESH_DELAY
| const int SCR_AddonLineValidateRepairComponent.REFRESH_DELAY = 1000 |
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The documentation for this interface was generated from the following file:
- Game/UI/Menu/ValidateRepair/SCR_AddonLineValidateRepairComponent.c