Arma Reforger Script API
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SCR_BudgetEditorUIComponent Interface Reference
Inheritance diagram for SCR_BudgetEditorUIComponent:
SCR_BaseEditorUIComponent MenuRootSubComponent SCR_CampaignBuildingBudgetEditorUIComponent

Public Member Functions

override void HandlerAttachedScripted (Widget w)
 Event called when subcomponent is initialized.
 
override void HandlerDeattached (Widget w)
 
- Public Member Functions inherited from MenuRootSubComponent
Widget GetWidget ()
 Get widget to which the component belongs to.
 
MenuRootBase GetMenu ()
 Get menu of which the widget is part of.
 
MenuRootComponent GetRootComponent ()
 Get root component of this subcomponent,.
 
override void HandlerAttached (Widget w)
 

Static Public Attributes

const string WIDGET_BUDGET_TEXT = "PercentageText"
 
const string WIDGET_BUDGET_ICON = "Icon"
 
const string WIDGET_BUDGET_PROGRESSBAR = "RadialProgressBar"
 
const string WIDGET_BUDGETPREVIEW_TEXT = "Preview"
 
const string WIDGET_ICON_AREA = "IconArea"
 
const string WIDGET_LOCK_VISUALS = "LockVisuals"
 
- Static Public Attributes inherited from SCR_BaseEditorUIComponent
const int CANCEL_CLICK_MAX_DIS = 5
 
const int CANCEL_CLICK_MAX_TIME = 500
 

Protected Member Functions

void OnBudgetMaxUpdate (EEditableEntityBudget budgetType, int currentBudgetValue, int maxBudgetValue)
 
void OnBudgetUpdate (EEditableEntityBudget budgetType, int originalBudgetValue, int updatedBudgetValue, int maxBudgetValue)
 
void OnBudgetAdd (SCR_EditableEntityCoreBudgetSetting budget, int maxBudget)
 
void OnBudgetPreviewUpdate (EEditableEntityBudget budgetType, float previewBudgetValue, float budgetChange)
 
void InitializeBudgets ()
 
void SetBudgetData (Widget budgetWidget, int budgetValue, int maxBudgetValue, SCR_UIInfo info=null)
 
void SetBudgetPreviewData (Widget w, float previewBudgetValue, float budgetChange)
 
void UnregisterEvents ()
 
- Protected Member Functions inherited from SCR_BaseEditorUIComponent
vector OnCancelDown ()
 
bool OnCancelUp ()
 
void OnCancelExpired ()
 
- Protected Member Functions inherited from MenuRootSubComponent
bool IsUnique ()
 Is the component to exist only in one instance? If so, it will be registered in the list of components and can be searched for.
 

Protected Attributes

float m_fDisabledOpacity
 
SCR_BudgetEditorComponent m_BudgetManager
 
ResourceName m_BudgetEntryPrefab
 
Widget m_Layout
 
ref map< EEditableEntityBudget, Widget > m_BudgetWidgets = new map<EEditableEntityBudget, Widget>()
 
- Protected Attributes inherited from SCR_BaseEditorUIComponent
vector m_vClickPosCancel
 

Member Function Documentation

◆ HandlerAttachedScripted()

override void SCR_BudgetEditorUIComponent.HandlerAttachedScripted ( Widget w)

Event called when subcomponent is initialized.

Called only after all other subcomponents were registered as well and can be searched for. To be overwritten by inherited classes.

Parameters
Widget

Implements MenuRootSubComponent.

◆ HandlerDeattached()

override void SCR_BudgetEditorUIComponent.HandlerDeattached ( Widget w)

Implements MenuRootSubComponent.

◆ InitializeBudgets()

void SCR_BudgetEditorUIComponent.InitializeBudgets ( )
protected

◆ OnBudgetAdd()

void SCR_BudgetEditorUIComponent.OnBudgetAdd ( SCR_EditableEntityCoreBudgetSetting budget,
int maxBudget )
protected

◆ OnBudgetMaxUpdate()

void SCR_BudgetEditorUIComponent.OnBudgetMaxUpdate ( EEditableEntityBudget budgetType,
int currentBudgetValue,
int maxBudgetValue )
protected

◆ OnBudgetPreviewUpdate()

void SCR_BudgetEditorUIComponent.OnBudgetPreviewUpdate ( EEditableEntityBudget budgetType,
float previewBudgetValue,
float budgetChange )
protected

◆ OnBudgetUpdate()

void SCR_BudgetEditorUIComponent.OnBudgetUpdate ( EEditableEntityBudget budgetType,
int originalBudgetValue,
int updatedBudgetValue,
int maxBudgetValue )
protected

◆ SetBudgetData()

void SCR_BudgetEditorUIComponent.SetBudgetData ( Widget budgetWidget,
int budgetValue,
int maxBudgetValue,
SCR_UIInfo info = null )
protected

◆ SetBudgetPreviewData()

void SCR_BudgetEditorUIComponent.SetBudgetPreviewData ( Widget w,
float previewBudgetValue,
float budgetChange )
protected

◆ UnregisterEvents()

void SCR_BudgetEditorUIComponent.UnregisterEvents ( )
protected

Member Data Documentation

◆ m_BudgetEntryPrefab

ResourceName SCR_BudgetEditorUIComponent.m_BudgetEntryPrefab
protected

◆ m_BudgetManager

SCR_BudgetEditorComponent SCR_BudgetEditorUIComponent.m_BudgetManager
protected

◆ m_BudgetWidgets

ref map<EEditableEntityBudget, Widget> SCR_BudgetEditorUIComponent.m_BudgetWidgets = new map<EEditableEntityBudget, Widget>()
protected

◆ m_fDisabledOpacity

float SCR_BudgetEditorUIComponent.m_fDisabledOpacity
protected

◆ m_Layout

Widget SCR_BudgetEditorUIComponent.m_Layout
protected

◆ WIDGET_BUDGET_ICON

const string SCR_BudgetEditorUIComponent.WIDGET_BUDGET_ICON = "Icon"
static

◆ WIDGET_BUDGET_PROGRESSBAR

const string SCR_BudgetEditorUIComponent.WIDGET_BUDGET_PROGRESSBAR = "RadialProgressBar"
static

◆ WIDGET_BUDGET_TEXT

const string SCR_BudgetEditorUIComponent.WIDGET_BUDGET_TEXT = "PercentageText"
static

◆ WIDGET_BUDGETPREVIEW_TEXT

const string SCR_BudgetEditorUIComponent.WIDGET_BUDGETPREVIEW_TEXT = "Preview"
static

◆ WIDGET_ICON_AREA

const string SCR_BudgetEditorUIComponent.WIDGET_ICON_AREA = "IconArea"
static

◆ WIDGET_LOCK_VISUALS

const string SCR_BudgetEditorUIComponent.WIDGET_LOCK_VISUALS = "LockVisuals"
static

The documentation for this interface was generated from the following file: