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const string | WIDGET_BUDGET_TEXT = "PercentageText" |
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const string | WIDGET_BUDGET_ICON = "Icon" |
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const string | WIDGET_BUDGET_PROGRESSBAR = "RadialProgressBar" |
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const string | WIDGET_BUDGETPREVIEW_TEXT = "Preview" |
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const string | WIDGET_ICON_AREA = "IconArea" |
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const string | WIDGET_LOCK_VISUALS = "LockVisuals" |
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const int | CANCEL_CLICK_MAX_DIS = 5 |
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const int | CANCEL_CLICK_MAX_TIME = 500 |
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void | OnBudgetMaxUpdate (EEditableEntityBudget budgetType, int currentBudgetValue, int maxBudgetValue) |
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void | OnBudgetUpdate (EEditableEntityBudget budgetType, int originalBudgetValue, int updatedBudgetValue, int maxBudgetValue) |
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void | OnBudgetAdd (SCR_EditableEntityCoreBudgetSetting budget, int maxBudget) |
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void | OnBudgetPreviewUpdate (EEditableEntityBudget budgetType, float previewBudgetValue, float budgetChange) |
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void | InitializeBudgets () |
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void | SetBudgetData (Widget budgetWidget, int budgetValue, int maxBudgetValue, SCR_UIInfo info=null) |
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void | SetBudgetPreviewData (Widget w, float previewBudgetValue, float budgetChange) |
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void | UnregisterEvents () |
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vector | OnCancelDown () |
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bool | OnCancelUp () |
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void | OnCancelExpired () |
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◆ GetCurrentBudgetValue()
int SCR_CampaignBuildingBudgetEditorUIComponent.GetCurrentBudgetValue |
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- Returns
- current budget value from provider
◆ GetMaxBudgetValue()
int SCR_CampaignBuildingBudgetEditorUIComponent.GetMaxBudgetValue |
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EEditableEntityBudget |
budget | ) |
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- Returns
- max budget value from provider
◆ GetProviderComponent()
Get current provider component.
◆ InitializeBudgets()
override void SCR_CampaignBuildingBudgetEditorUIComponent.InitializeBudgets |
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◆ OnBudgetAdd()
◆ OnBudgetUpdate()
override void SCR_CampaignBuildingBudgetEditorUIComponent.OnBudgetUpdate |
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EEditableEntityBudget |
budgetType, |
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int |
originalBudgetValue, |
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int |
updatedBudgetValue, |
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int |
maxBudgetValue |
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) |
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◆ m_aVisibleBudgetUI
ref array<EEditableEntityBudget> SCR_CampaignBuildingBudgetEditorUIComponent.m_aVisibleBudgetUI |
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protected |
◆ UNLIMITED_PROP_BUDGET
const int SCR_CampaignBuildingBudgetEditorUIComponent.UNLIMITED_PROP_BUDGET = -1 |
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staticprotected |
The documentation for this interface was generated from the following file:
- Game/Editor/UI/Components/Common/SCR_CampaignBuildingBudgetEditorUIComponent.c