Arma Reforger Script API
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SCR_CarControllerComponent Member List

This is the complete list of members for SCR_CarControllerComponent, including all inherited members.

ActionCarLightsHiBeamToggle(float value, EActionTrigger trigger)SCR_CarControllerComponentprotected
ArePilotControlsLocked()BaseVehicleControllerComponent
CancelStart()BaseVehicleControllerComponent
CanMove()BaseControllerComponent
CanSwitchSeat()BaseVehicleControllerComponent
ForceStartEngine()BaseVehicleControllerComponent
ForceStopEngine()BaseVehicleControllerComponent
GetBaseSimulation()BaseVehicleControllerComponent
GetCurrentGear()CarControllerComponent
GetDamageManager()VehicleControllerComponent
GetDrivingAssistanceMode()BaseVehicleControllerComponentstatic
GetEngineDrowned()BaseVehicleControllerComponent
GetEngineStartupChance()BaseVehicleControllerComponent
GetFuelManager()BaseVehicleControllerComponent
GetFutureGear()CarControllerComponent
GetHandBrake()CarControllerComponent
GetLightManager()BaseVehicleControllerComponent
GetOnEngineStart()VehicleControllerComponent
GetOnEngineStop()VehicleControllerComponent
GetOwner()BaseControllerComponent
GetPersistentHandBrake()CarControllerComponent
GetPilotCompartmentSlot()BaseVehicleControllerComponent
GetSignalsManager()BaseVehicleControllerComponent
GetSimulation()CarControllerComponent
GetWeaponManager()BaseVehicleControllerComponent
GetWheeledSimulation()CarControllerComponent
HasAutomaticGearbox()CarControllerComponent
IsEngineOn()BaseVehicleControllerComponent
IsStarterFunctional()VehicleControllerComponent
IsThrottleTurbo()CarControllerComponent
LockPilotControls(bool bIsLocked)BaseVehicleControllerComponent
m_bIsStartingVehicleControllerComponentprotected
m_DamageManagerVehicleControllerComponentprotected
m_iEngineStarterHandleVehicleControllerComponentprotected
m_iEngineStartHandleVehicleControllerComponentprotected
m_iEngineStopHandleVehicleControllerComponentprotected
m_iOccupantsVehicleControllerComponentprotected
m_OnEngineStartVehicleControllerComponentprotected
m_OnEngineStopVehicleControllerComponentprotected
m_PowerComponentVehicleControllerComponentprotected
OnBeforeEngineStart()VehicleControllerComponent
OnCompartmentEntered(IEntity vehicle, BaseCompartmentManagerComponent mgr, IEntity occupant, int managerId, int slotID)SCR_CarControllerComponent
OnCompartmentLeft(IEntity vehicle, BaseCompartmentManagerComponent mgr, IEntity occupant, int managerId, int slotID)SCR_CarControllerComponent
OnDelete(IEntity owner)VehicleControllerComponentprotected
OnDestroyed(IEntity ent)VehicleControllerComponentprotected
OnEngineStart()VehicleControllerComponent
OnEngineStartBegin()VehicleControllerComponent
OnEngineStartFail(EVehicleEngineStartFailedReason reason)VehicleControllerComponent
OnEngineStartInterrupt()VehicleControllerComponent
OnEngineStartProgress()VehicleControllerComponent
OnEngineStartSuccess()VehicleControllerComponent
OnEngineStop()VehicleControllerComponent
OnPostInit(IEntity owner)VehicleControllerComponentprotected
OnTicksOnRemoteProxy()GameComponent
SetCanMove(bool canMove)BaseControllerComponent
SetDrivingAssistanceMode(EVehicleDrivingAssistanceMode mode)BaseVehicleControllerComponentstatic
SetEngineDrowned(bool drowned)BaseVehicleControllerComponent
SetEngineStartupChance(float chance)BaseVehicleControllerComponent
SetPersistentHandBrake(bool newValue)CarControllerComponent
SetPilotCompartmentSlot(PilotCompartmentSlot pilot)BaseVehicleControllerComponent
Shutdown()BaseVehicleControllerComponent
StartEngine()BaseVehicleControllerComponent
StopEngine(bool playDriverAnimation=true)BaseVehicleControllerComponent
TryStartEngine()BaseVehicleControllerComponent
ValidateCanMove()VehicleControllerComponent