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override void | HandleEffectConsequences (SCR_BaseBulletDamageEffect effect, ExtendedDamageManagerComponent dmgManager) |
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override void | HandleEffectConsequences (SCR_CollisionDamageEffect effect, ExtendedDamageManagerComponent dmgManager) |
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override void | HandleEffectConsequences (SCR_FragmentationDamageEffect effect, ExtendedDamageManagerComponent dmgManager) |
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override void | HandleEffectConsequences (SCR_MeleeDamageEffect effect, ExtendedDamageManagerComponent dmgManager) |
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override void | HandleEffectConsequences (SCR_BandageDamageEffect effect, ExtendedDamageManagerComponent dmgManager) |
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void | HandleEffectConsequences (BaseDamageEffect effect, ExtendedDamageManagerComponent dmgManager) |
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void | HandleEffectConsequences (SCR_InstantDamageEffect effect, ExtendedDamageManagerComponent dmgManager) |
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void | HandleEffectConsequences (SCR_PersistentDamageEffect effect, ExtendedDamageManagerComponent dmgManager) |
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void | HandleEffectConsequences (SCR_BaseBulletDamageEffect effect, ExtendedDamageManagerComponent dmgManager) |
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void | HandleEffectConsequences (SCR_IncendiaryBulletDamageEffect effect, ExtendedDamageManagerComponent dmgManager) |
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void | HandleEffectConsequences (SCR_CollisionDamageEffect effect, ExtendedDamageManagerComponent dmgManager) |
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void | HandleEffectConsequences (SCR_ExplosionDamageEffect effect, ExtendedDamageManagerComponent dmgManager) |
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void | HandleEffectConsequences (SCR_BlastForceDamageEffect effect, ExtendedDamageManagerComponent dmgManager) |
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void | HandleEffectConsequences (SCR_IncendiaryDamageEffect effect, ExtendedDamageManagerComponent dmgManager) |
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void | HandleEffectConsequences (SCR_FragmentationDamageEffect effect, ExtendedDamageManagerComponent dmgManager) |
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void | HandleEffectConsequences (SCR_MeleeDamageEffect effect, ExtendedDamageManagerComponent dmgManager) |
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void | HandleEffectConsequences (SCR_DrowningDamageEffect effect, ExtendedDamageManagerComponent dmgManager) |
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void | HandleEffectConsequences (SCR_TourniquetDamageEffect effect, ExtendedDamageManagerComponent dmgManager) |
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void | HandleEffectConsequences (SCR_SalineDamageEffect effect, ExtendedDamageManagerComponent dmgManager) |
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void | HandleEffectConsequences (SCR_MorphineDamageEffect effect, ExtendedDamageManagerComponent dmgManager) |
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void | HandleEffectConsequences (SCR_BandageDamageEffect effect, ExtendedDamageManagerComponent dmgManager) |
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◆ HandleEffectConsequences() [1/5]
◆ HandleEffectConsequences() [2/5]
◆ HandleEffectConsequences() [3/5]
◆ HandleEffectConsequences() [4/5]
◆ HandleEffectConsequences() [5/5]
The documentation for this interface was generated from the following file:
- Game/Damage/SCR_CharacterDamageManagerEvaluator.c