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SCR_DestructionTireComponentClass Interface Reference
Inheritance diagram for SCR_DestructionTireComponentClass:
Additional Inherited Members
Public Member Functions inherited from
SCR_DamageManagerComponentClass
SCR_SecondaryExplosions
GetSecondaryExplosions
()
SCR_SecondaryExplosions
GetSecondaryFires
()
bool
GetBurnStateForHealth
(float health, out SCR_EBurningState state)
Retreives burn state for provided health.
array< int >
GetGroupHitZoneIds
(EHitZoneGroup hitZoneGroup)
Retreives a list of ids which are corresponding to the id of the hit zones that are part of the provided group.
void
InitPrefabData
(notnull IEntity owner, notnull
SCR_DamageManagerComponent
dmgManager)
Public Member Functions inherited from
DamageManagerComponentClass
proto external float
GetFallDamageLimitNoDamage
()
proto external float
GetFallDamageLimitFullDamage
()
proto external float
GetHeavyDamageThreshold
()
Public Attributes inherited from
SCR_DestructionMultiPhaseComponentClass
bool
m_bDeleteAfterFinalPhase
ref array< ref
SCR_DamagePhaseData
>
m_aDamagePhases
SCR_EMaterialSoundTypeBreak
m_eMaterialSoundType
float
m_fMeshChangeDelay
ref
DestructionHeatmapEntry
m_EntryData
Public Attributes inherited from
SCR_DestructionDamageManagerComponentClass
float
m_fBaseHealth
float
m_fForceToDamageScale
float
m_fMomentumToDamageScale
float
m_fRelativeContactForceThresholdMinimum
float
m_fDamageThresholdMaximum
bool
m_bPassDamageToChildren
bool
m_bDestroyParentWhenDestroyed
bool
m_bDestroyChildrenWhenDestroyed
ref array< ref
SCR_BaseSpawnable
>
m_DestroySpawnObjects
Protected Attributes inherited from
SCR_DamageManagerComponentClass
ref
SCR_SecondaryExplosions
m_SecondaryExplosions
ref
SCR_SecondaryExplosions
m_SecondaryFires
ref
SCR_RepairConfig
m_RepairConfig
ref map< EHitZoneGroup, ref array< int > >
m_mHitZoneGroupMap
The documentation for this interface was generated from the following file:
Game/Destruction/
SCR_DestructionTireComponent.c
SCR_DestructionTireComponentClass
Generated by
1.13.2