◆ AddItem()
◆ ClearAll()
override void SCR_LoadoutGallery.ClearAll |
( |
| ) |
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◆ EnablePagingInputListeners()
void SCR_LoadoutGallery.EnablePagingInputListeners |
( |
bool |
enable | ) |
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◆ GetButtonForLoadout()
◆ GetContentRoot()
Widget SCR_LoadoutGallery.GetContentRoot |
( |
| ) |
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◆ GetFocused()
bool SCR_LoadoutGallery.GetFocused |
( |
| ) |
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◆ GetOnFocusChange()
ScriptInvokerBool SCR_LoadoutGallery.GetOnFocusChange |
( |
| ) |
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◆ GetOnLoadoutClicked()
ScriptInvoker SCR_LoadoutGallery.GetOnLoadoutClicked |
( |
| ) |
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◆ GetOnLoadoutFocusLost()
OnLoadoutFocusLostInvoker SCR_LoadoutGallery.GetOnLoadoutFocusLost |
( |
| ) |
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◆ GetOnLoadoutHovered()
ScriptInvoker SCR_LoadoutGallery.GetOnLoadoutHovered |
( |
| ) |
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◆ HandlerAttached()
override void SCR_LoadoutGallery.HandlerAttached |
( |
Widget |
w | ) |
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◆ OnFocus()
override bool SCR_LoadoutGallery.OnFocus |
( |
Widget |
w, |
|
|
int |
x, |
|
|
int |
y |
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) |
| |
◆ OnFocusLost()
override bool SCR_LoadoutGallery.OnFocusLost |
( |
Widget |
w, |
|
|
int |
x, |
|
|
int |
y |
|
) |
| |
◆ OnLoadoutClicked()
◆ OnLoadoutFocusLost()
void SCR_LoadoutGallery.OnLoadoutFocusLost |
( |
notnull Widget |
btn | ) |
|
|
protected |
◆ OnLoadoutHovered()
void SCR_LoadoutGallery.OnLoadoutHovered |
( |
notnull Widget |
btn | ) |
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|
protected |
◆ OnLoadoutMouseLeave()
void SCR_LoadoutGallery.OnLoadoutMouseLeave |
( |
notnull Widget |
btn | ) |
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|
protected |
◆ SetGalleryFocused()
void SCR_LoadoutGallery.SetGalleryFocused |
( |
bool |
focused | ) |
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◆ SetSelected()
◆ ShowPagingButtons()
override void SCR_LoadoutGallery.ShowPagingButtons |
( |
bool |
animate = true | ) |
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◆ m_aLoadoutButtons
◆ m_bFocused
bool SCR_LoadoutGallery.m_bFocused |
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protected |
◆ m_OnFocusChange
ref ScriptInvokerBool SCR_LoadoutGallery.m_OnFocusChange = new ScriptInvokerBool() |
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protected |
◆ m_OnLoadoutClicked
◆ m_OnLoadoutFocusLost
ref OnLoadoutFocusLostInvoker SCR_LoadoutGallery.m_OnLoadoutFocusLost |
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protected |
◆ m_OnLoadoutHovered
◆ m_SelectedButton
◆ m_sLoadoutButton
ResourceName SCR_LoadoutGallery.m_sLoadoutButton |
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protected |
The documentation for this interface was generated from the following file:
- Game/UI/Menu/DeployMenu/SCR_LoadoutGallery.c