Arma Reforger Script API
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Public Member Functions | |
override void | OnActivate (IEntity object) |
Public Member Functions inherited from SCR_ScenarioFrameworkActionBase | |
void | Init (IEntity entity) |
bool | CanActivate () |
bool | ValidateInputEntity (IEntity object, SCR_ScenarioFrameworkGet getter, out IEntity entity) |
\out entity | |
void | OnActivate (IEntity object) |
void | SpawnObjects (notnull array< string > aObjectsNames, SCR_ScenarioFrameworkEActivationType eActivationType) |
Public Attributes | |
string | m_sSound |
ref SCR_ScenarioFrameworkGet | m_Getter |
ref array< int > | m_aAffectedPlayers = {} |
Public Attributes inherited from SCR_ScenarioFrameworkActionBase | |
int | m_iMaxNumberOfActivations |
IEntity | m_Entity |
int | m_iNumberOfActivations |
override void SCR_ScenarioFrameworkActionIntroVoicelineBasedOnTasks.OnActivate | ( | IEntity | object | ) |
[in] | object |
Implements SCR_ScenarioFrameworkActionBase.
ref array<int> SCR_ScenarioFrameworkActionIntroVoicelineBasedOnTasks.m_aAffectedPlayers = {} |
ref SCR_ScenarioFrameworkGet SCR_ScenarioFrameworkActionIntroVoicelineBasedOnTasks.m_Getter |
string SCR_ScenarioFrameworkActionIntroVoicelineBasedOnTasks.m_sSound |