◆ OnActivate()
override void SCR_ScenarioFrameworkActionSetExecutionEntryTextBasedOnGeneratedTasks.OnActivate |
( |
IEntity |
object | ) |
|
◆ m_iEntryID
int SCR_ScenarioFrameworkActionSetExecutionEntryTextBasedOnGeneratedTasks.m_iEntryID |
◆ m_sFactionKey
FactionKey SCR_ScenarioFrameworkActionSetExecutionEntryTextBasedOnGeneratedTasks.m_sFactionKey |
◆ m_sTargetText
string SCR_ScenarioFrameworkActionSetExecutionEntryTextBasedOnGeneratedTasks.m_sTargetText |
The documentation for this interface was generated from the following file:
- Game/ScenarioFramework/Actions/SCR_ScenarioFrameworkActionSetExecutionEntryTextBasedOnGeneratedTasks.c