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| override void | DisplayInit (IEntity owner) |
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| override bool | DisplayStartDrawInit (IEntity owner) |
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| override void | DisplayStartDraw (IEntity owner) |
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| void | AddNewWidgets (notnull SCR_XPInfoWidgetData hudXPWidget, int id) |
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| bool | RemoveWidgetsById (int widgetDataId) |
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| override void | OnSettingsChanged () |
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| void | AllowShowingInfo (bool allow) |
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| void | ToggleXPInfo (bool visible) |
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| void | ~SCR_XPInfoDisplay () |
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| void | SetEnabled (bool isEnabled) |
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| override void | Show (bool show, float speed=UIConstants.FADE_RATE_INSTANT, EAnimationCurve curve=EAnimationCurve.LINEAR) |
| | Show/hide InfoDisplay properly, not breaking other systems like AdaptiveOpacity or ConditionalVisibility.
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| SCR_InfoDisplayHandler | GetHandler (TypeName handlerType) |
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| SCR_InfoDisplayInvoker | GetOnStart () |
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| SCR_InfoDisplayInvoker | GetOnStop () |
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| IEntity | GetOwnerEntity () |
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| Widget | GetContentWidget () |
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| string | GetContentWidgetName () |
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| void | SetRootWidget (notnull Widget root) |
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| void | SetContentWidget (notnull Widget content) |
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| bool | IsShown () |
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| Widget | GetRootWidget () |
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| bool | GetDimensions (out float width, out float height, bool addSafezones=true) |
| | Get width and height of the InfoDisplay element, optionally with safezones adjustments.
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| bool | GetAnchorPosition (out float x, out float y, EWidgetAnchor anchor=EWidgetAnchor.TOPLEFT, bool addSafezones=true) |
| | Get width and height of the InfoDisplay element, optionally with safezones adjustments.
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| void | RegisterToHudManager () |
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| proto external int | GetInfoDisplays (out notnull array< BaseInfoDisplay > outInfoDisplays) |
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| proto external GenericComponent | FindComponentInParentContainer (TypeName typeName) |
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| void | RecolorXPBar () |
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| void | RecolorXPText () |
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| void | HideHUD () |
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| void | ShowXPInfo (int totalXP, SCR_EXPRewards rewardID, int XP, bool volunteer, bool profileUsed, int skillLevel) |
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| void | UpdateData () |
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| void | DisplayStopDraw (IEntity owner) |
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| void | DisplayUpdate (IEntity owner, float timeSlice) |
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| void | DisplayControlledEntityChanged (IEntity from, IEntity to) |
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| void | DisplayConsciousnessChanged (bool conscious, bool init=false) |
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| void | DisplayOnSuspended () |
| | Called when GUI is temporarily suspended due to visibility flags; e.g. GM entered and GUI marked as not to show in GM.
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| void | DisplayOnResumed () |
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| void | InitializeInterfaceSettings () |
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| void | OnShownFinished (Widget w, float targetOpacity, WidgetAnimationOpacity anim=null) |
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| void | AdaptiveOpacity_Update (float opacity, float sceneBrightness, bool init=false) |
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◆ ~SCR_XPInfoDisplay()
| void SCR_XPInfoDisplay.~SCR_XPInfoDisplay |
( |
| ) |
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◆ AddNewWidgets()
◆ AllowShowingInfo()
| void SCR_XPInfoDisplay.AllowShowingInfo |
( |
bool | allow | ) |
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◆ DisplayInit()
| override void SCR_XPInfoDisplay.DisplayInit |
( |
IEntity | owner | ) |
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◆ DisplayStartDraw()
| override void SCR_XPInfoDisplay.DisplayStartDraw |
( |
IEntity | owner | ) |
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◆ DisplayStartDrawInit()
| override bool SCR_XPInfoDisplay.DisplayStartDrawInit |
( |
IEntity | owner | ) |
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◆ GetRankIconImageSet()
| static ResourceName SCR_XPInfoDisplay.GetRankIconImageSet |
( |
| ) |
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static |
- Returns
- Image set containing the rank icons
◆ HideHUD()
| void SCR_XPInfoDisplay.HideHUD |
( |
| ) |
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protected |
◆ OnSettingsChanged()
| override void SCR_XPInfoDisplay.OnSettingsChanged |
( |
| ) |
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◆ RecolorXPBar()
| void SCR_XPInfoDisplay.RecolorXPBar |
( |
| ) |
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protected |
◆ RecolorXPText()
| void SCR_XPInfoDisplay.RecolorXPText |
( |
| ) |
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protected |
◆ RemoveWidgetsById()
| bool SCR_XPInfoDisplay.RemoveWidgetsById |
( |
int | widgetDataId | ) |
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◆ ShowXPInfo()
| void SCR_XPInfoDisplay.ShowXPInfo |
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int | totalXP, |
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SCR_EXPRewards | rewardID, |
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int | XP, |
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bool | volunteer, |
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bool | profileUsed, |
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int | skillLevel ) |
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protected |
◆ ToggleXPInfo()
| void SCR_XPInfoDisplay.ToggleXPInfo |
( |
bool | visible | ) |
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◆ UpdateData()
| void SCR_XPInfoDisplay.UpdateData |
( |
| ) |
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protected |
◆ m_bInitDone
| bool SCR_XPInfoDisplay.m_bInitDone |
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protected |
◆ m_bIsInfoAllowed
| bool SCR_XPInfoDisplay.m_bIsInfoAllowed = true |
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protected |
◆ m_ECurrentRank
| SCR_ECharacterRank SCR_XPInfoDisplay.m_ECurrentRank |
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protected |
◆ m_EPrevRank
| SCR_ECharacterRank SCR_XPInfoDisplay.m_EPrevRank |
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◆ m_EReward
| SCR_EXPRewards SCR_XPInfoDisplay.m_EReward |
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protected |
◆ m_PlayerXPComponent
◆ m_sCurrentRankIcon
| string SCR_XPInfoDisplay.m_sCurrentRankIcon |
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protected |
◆ m_sCurrentRankName
| string SCR_XPInfoDisplay.m_sCurrentRankName |
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protected |
◆ m_sNextRankIcon
| string SCR_XPInfoDisplay.m_sNextRankIcon |
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protected |
◆ m_sRewardName
| string SCR_XPInfoDisplay.m_sRewardName |
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protected |
◆ m_Widgets
◆ RANK_ICON_IMAGESET
| const ResourceName SCR_XPInfoDisplay.RANK_ICON_IMAGESET = "{70E828A2F6EBE7D0}UI/Textures/Nametags/nametagicons.imageset" |
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staticprotected |
◆ XP_INFO_DURATION
| const int SCR_XPInfoDisplay.XP_INFO_DURATION = 10000 |
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staticprotected |
The documentation for this interface was generated from the following file:
- Game/UI/HUD/SCR_XPInfoDisplay.c