isNil

From Bohemia Interactive Community
Jump to: navigation, search
Introduced in Armed Assault version 1.00

Click on the images for descriptions

Introduced in

Game:
Armed Assault
Version:
1.00

Description

Description:
Tests whether the variable defined by the String argument is undefined, or whether an expression result passed as Code is undefined. The function returns true if the variable is undefined or the expression result undefined (i.e. the expression result is Void), and false in all other cases.

Syntax

Syntax:
Boolean = isnil variable
Parameters:
variable: String or Code
Return Value:
Boolean

Examples

Example 1:
if (isnil ("_pokus")) then {_pokus=0;}

Additional Information

Multiplayer:
-

Notes

Notes


Only post proven facts here. Use the talk page or the forums for discussions.

Notes


ColonelSandersLite

I recently had a strange experience with this command. I forgot to wrap the name of the variable with quotes, and it returned the opposite of the true null status of the variable. Just something to watch out for.


General Barron

^ If you don't wrap the name of the variable in quotes, then it will instead read the value of the variable itself. If that variable is a string or code, then the command will use that string or code held by the variable. Example:

_myvar = "_hisvar";
isnil _myvar;
//will return true if _hisvar is null
_myvar = {tank1};
sleep (random 50);
isnil _myvar;
//will return if tank1 is nil, at the time the isnil command is checked (not at the time _myvar is established)

--General Barron 10:37, 30 December 2009 (CET)


Bottom Section

Personal tools
Google Ads