setTriggerTimeout
From Bohemia Interactive Community
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Introduced in
- Game:
- Armed Assault
- Version:
- 1.00
Description
- Description:
- Defines the time between condition satisfaction and trigger activation (randomly from min to max, with an average value mid). If the last argument is true, the condition must be fullfilled all the time.
Syntax
- Syntax:
- trigger setTriggerTimeout [min, mid, max, interruptable]
- Parameters:
- trigger: Object
- [min, mid, max, interruptable]: Array (Number,Number,Number,Boolean)
- Return Value:
- Nothing
Examples
- Example 1:
_trigger setTriggerTimeout [5, 10, 7, false ]
Additional Information
- Multiplayer:
- Behaviour unknown.
- See also:
- createTrigger, setTriggerActivation, setTriggerArea, setTriggerStatements, setTriggerText, setTriggerType

