setTriggerTimeout

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Introduced in Armed Assault version 1.00

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Introduced in

Game:
Armed Assault
Version:
1.00

Description

Description:
Defines the time between condition satisfaction and trigger activation (randomly from min to max, with an average value mid). If the last argument is true, the condition must be fullfilled all the time.

Syntax

Syntax:
trigger setTriggerTimeout [min, mid, max, interruptable]
Parameters:
trigger: Object
[min, mid, max, interruptable]: Array (Number,Number,Number,Boolean)
Return Value:
Nothing

Examples

Example 1:
_trigger setTriggerTimeout [5, 10, 7, false ]

Additional Information

Multiplayer:
Behaviour unknown.
See also:
createTrigger, setTriggerActivation, setTriggerArea, setTriggerStatements, setTriggerText, setTriggerType

Notes

Notes

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Notes

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