setTriggerStatements
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Introduced in
- Game:
- Armed Assault
- Version:
- 1.00
Description
- Description:
- The first argument can modify the condition of when the trigger is activated. The result of the activation defined by trigger activation is in variable this. Variable thisList contains all vehicles which caused the activation. Activ and desactiv expressions are launched upon trigger activation / deactivation.
Syntax
- Syntax:
- trigger setTriggerStatements ["cond", "activ", "desactiv"]
- Parameters:
- trigger: Object
- [cond, activ, desactiv]: Array Strings
- Return Value:
- Nothing
Examples
Additional Information
- Multiplayer:
- Behaviour unknown.
- See also:
- createTrigger, setTriggerActivation, setTriggerArea, setTriggerText, setTriggerTimeout, setTriggerType

