targetsAggregate
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Description
- Description:
- Aggregate candidates.
- Groups:
- Object Manipulation
Syntax
- Syntax:
- [speaker, side, classname, position, timeMax] targetsAggregate candidates
- Parameters:
- speaker: Object
- side: Side - if provided, a target with a side matching side will see it replaced by "$"
- classname: String - CfgVehicles classname - if provided, a target with a type matching classname will see it replaced by "$"
- position: Array format Position (Z-value is ignored) - centre of a hardcoded 200m radius
- timeMax: Number - max age of the target
- candidates: Array - array of targets in format [[accuracy, target, targetSide, targetType, targetPosition, targetAge], ...] where:
- accuracy: Number - a coefficient, which reflects how close the returned result to the query filter. Range: 0..1, 1 being the best match
- target: Object - the actual target object
- targetSide: Side - side of the target
- targetType: String - target typeOf
- targetPosition: Array format Position2D - [x,y] of the target
- targetAge: Number - the actual target age in seconds (can be negative)
- Return Value:
- Array format [countInfo, sideInfo, unitInfo, placeInfo, timeInfo, uCountInfo, uTypeInfo]:
- countInfo: Array - [format ["COUNT%1", index], count on index]
- sideInfo: Array - [format ["SIDE%1", index], side or string] if string then $ == "equal to queried"
- unitInfo: Array - [format ["UNIT%1", index], string] $ == "equal to queried", otherwise the "type" of the unit? Should be CfgVehicles config type I think
- placeInfo: Array - [format ["PLACE%1", index], [[centerX, centerY], radius]]
- timeInfo: Array - [format ["TIME%1", index], string or array] if string then $ == "equal to queried", otherwise [timeMin, timeMax]
- uCountInfo: Array - [format ["UCOUNT%1", index], scalar count]
- uTypeInfo: Array - [format ["UTYPE%1", index], string name] a classname? Will be format ["*%1", classname] if count > 1
Examples
- Example 1:
- with e.g_aggregation = [player, sideEnemy, "", [], 0] targetsAggregate (player targetsQuery [objNull, sideUnknown, "", [], 0]); /* returns e.g [ [ ["COUNT0", 1], ["SIDE0", WEST], ["UNIT0", "B_Soldier_F"], ["PLACE0", [[<null>,<null>], 0, <null>]], ["TIME0", [-0.9, -0.9]], ["UCOUNT0", 1], ["UTYPE0", ... ] ] */
- one Orca Helicopter
- one T-100 Varsuk tank
- one T-140K Angara tank
- one MBT-52 Kuma tank (independent, set as enemy to blufor)
/* [ [["COUNT0",1],["SIDE0",EAST],["UNIT0","O_Heli_Light_02_dynamicLoadout_F"],["PLACE0",[[<null>,<null>],0,<null>]],["TIME0",[-0.982,-0.982]],["UCOUNT0",1],["UTYPE0","O_Heli_Light_02_dynamicLoadout_F"]], [["COUNT1",1],["SIDE1",GUER],["UNIT1","I_MBT_03_cannon_F"],["PLACE1",[[<null>,<null>],0,<null>]],["TIME1",[-0.982,-0.982]],["UCOUNT1",1],["UTYPE1","I_MBT_03_cannon_F"]], [["COUNT2",2],["SIDE2",EAST],["UNIT2","*Tank_F"],["PLACE2",[[<null>,<null>],4.34554,<null>]],["TIME2",[-0.982,-0.982]],["UCOUNT2",2],["UTYPE2","*O_MBT_02_cannon_F"]]] [ [["COUNT0",1],["SIDE0",EAST],["UNIT0","O_Heli_Light_02_dynamicLoadout_F"],["PLACE0",[[<null>,<null>],0,<null>]],["TIME0",[-1,-1]],["UCOUNT0",1],["UTYPE0","O_Heli_Light_02_dynamicLoadout_F"]], [["COUNT1",1],["SIDE1",GUER],["UNIT1","I_MBT_03_cannon_F"],["PLACE1",[[<null>,<null>],0,<null>]],["TIME1",[-1,-1]],["UCOUNT1",1],["UTYPE1","I_MBT_03_cannon_F"]], [["COUNT2",2],["SIDE2",EAST],["UNIT2","*Tank_F"],["PLACE2",[[<null>,<null>],4.34565,<null>]],["TIME2",[-1,-1]],["UCOUNT2",2],["UTYPE2","*O_MBT_02_cannon_F"]] ] */
Additional Information
- See also:
- targets targetsQuery nearTargets targetKnowledge knowsAbout reveal forgetTarget setTargetAge getHideFrom
Notes
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