vehicleVarName: Difference between revisions

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m (Text replacement - "{{Command " to "{{RV|type=command ")
m (added to see also: BIS_fnc_objectVar)
Line 23: Line 23:
|x1= <code>[[hint]] [[vehicleVarName]] [[player]];</code>
|x1= <code>[[hint]] [[vehicleVarName]] [[player]];</code>


| [[setVehicleVarName]]
| [[setVehicleVarName]] [[BIS_fnc_objectVar]]
}}
}}



Revision as of 18:20, 28 January 2021

Hover & click on the images for description

Description

Description:
Description needed
Groups:
Object Manipulation

Syntax

Syntax:
Syntax needed
Parameters:
object: Object
Return Value:
Return value needed

Examples

Example 1:
hint vehicleVarName player;

Additional Information

See also:
See also needed

Notes

Report bugs on the Feedback Tracker and/or discuss them on the Arma Discord or on the Forums.
Only post proven facts here! Add Note
Posted on April 19, 2015 - 08:45 (UTC)
Killzone Kid
To get variable names referencing an object in mission namespace: KK_fnc_objectVarNames = { private "_names"; _names = []; { if (missionNamespace getVariable _x isEqualTo _this) then { _names pushBack _x; }; } forEach allVariables missionNamespace; _names }; //example myGroup = group player; aGroup = group player; hint str (group player call KK_fnc_objectVarNames); //["agroup","mygroup"]