getHitIndex: Difference between revisions
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Lou Montana (talk | contribs) m (Text replacement - "{{Command " to "{{RV|type=command ") |
Lou Montana (talk | contribs) m (Text replacement - "\| *((\[\[[a-zA-Z0-9_ |()]+\]\],? ?)+) * \}\}" to "|seealso= $1 }}") |
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|x1= <code>[[vehicle]] [[player]] [[getHitIndex]] 3;</code> | |x1= <code>[[vehicle]] [[player]] [[getHitIndex]] 3;</code> | ||
| [[getAllHitPointsDamage]], [[setHitIndex]], [[setHitPointDamage]], [[getHitPointDamage]], [[setHit]], [[getHit]], [[setDamage]], [[damage]] | |seealso= [[getAllHitPointsDamage]], [[setHitIndex]], [[setHitPointDamage]], [[getHitPointDamage]], [[setHit]], [[getHit]], [[setDamage]], [[damage]] | ||
}} | }} | ||
Revision as of 23:40, 16 February 2021
Description
- Description:
- Description needed
- Groups:
- Object Manipulation
Syntax
- Syntax:
- Syntax needed
- Parameters:
- vehicle : Object - vehicle to be queried
- hitPartIndex: Number - hit part index of the Hit Point
- Return Value:
- Return value needed
Examples
- Example 1:
vehicle player getHitIndex 3;
Additional Information
- See also:
- getAllHitPointsDamagesetHitIndexsetHitPointDamagegetHitPointDamagesetHitgetHitsetDamagedamage
Notes
-
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