getHitIndex: Difference between revisions

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m (Text replacement - "{{Command " to "{{RV|type=command ")
m (Text replacement - "\| *((\[\[[a-zA-Z0-9_ |()]+\]\],? ?)+) * \}\}" to "|seealso= $1 }}")
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|x1= <code>[[vehicle]] [[player]] [[getHitIndex]] 3;</code>
|x1= <code>[[vehicle]] [[player]] [[getHitIndex]] 3;</code>


| [[getAllHitPointsDamage]], [[setHitIndex]], [[setHitPointDamage]], [[getHitPointDamage]], [[setHit]], [[getHit]], [[setDamage]], [[damage]]
|seealso= [[getAllHitPointsDamage]], [[setHitIndex]], [[setHitPointDamage]], [[getHitPointDamage]], [[setHit]], [[getHit]], [[setDamage]], [[damage]]
}}
}}



Revision as of 23:40, 16 February 2021

Hover & click on the images for description

Description

Description:
Description needed
Groups:
Object Manipulation

Syntax

Syntax:
Syntax needed
Parameters:
vehicle : Object - vehicle to be queried
hitPartIndex: Number - hit part index of the Hit Point
Return Value:
Return value needed

Examples

Example 1:
vehicle player getHitIndex 3;

Additional Information

See also:
getAllHitPointsDamagesetHitIndexsetHitPointDamagegetHitPointDamagesetHitgetHitsetDamagedamage

Notes

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