BIS fnc configViewer: Difference between revisions
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(passed variable for the onSelect and onAdd params) |
(filtered example with return) |
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Line 28: | Line 28: | ||
|x1= <code>[[call]] [[BIS_fnc_configViewer]];</code> | |x1= <code>[[call]] [[BIS_fnc_configViewer]];</code> | ||
|x2= <code>[[private]] _return = [ | |||
[[nil]], | |||
[[configFile]] >> "CfgWeapons", | |||
[[true]], | |||
[[nil]], | |||
{ | |||
[[params]] ["_cfg"]; | |||
[[if]] ( | |||
[[getNumber]](_cfg >> "scope") == 2 && | |||
{ {{cc|Layzy evaluation}} | |||
[[getNumber]](_cfg >> "type") [[in]] [1,2,4] && {{cc|primary, secondary, handgun weapons}} | |||
{![[isClass]] (_cfg >> "LinkedItems") [[or]] [[getText]](_cfg >> "baseWeapon") == [[configName]] _cfg} {{cc|only base weapons, no accesories}} | |||
} | |||
) [[exitWith]] { | |||
[_cfg] [[call]] [[BIS_fnc_displayName]]; {{cc|Add the weapon with its displayname}} | |||
}; | |||
"" {{cc|Don't add}} | |||
}, | |||
"Select Weapon" | |||
] [[call]] [[BIS_fnc_configViewer]]; | |||
_cfgSelected = _return [[param]] [0, [[configNull]]]; | |||
[[systemChat]] [[str]] [<nowiki/>[[configName]] _cfgSelected, _cfgSelected];</code> | |||
|seealso= [[BIS_fnc_animViewer]], [[BIS_fnc_help]] | |seealso= [[BIS_fnc_animViewer]], [[BIS_fnc_help]] |
Revision as of 12:01, 13 May 2021
Description
- Description:
- Description needed
- Execution:
- call
- Groups:
- Diagnostic
Syntax
- Syntax:
- Syntax needed
- Parameters:
- parent: Display - (Optional, default mission display) parent display
- cfg: Config - (Optional, default all configs) root config
- showOk: Boolean - (Optional, default false) true to display OK button. Script will then wait until viewer is closed and return selected class and param
- onSelect: Code - (Optional, default {}) executed upon selecting a class. Must return String, which will be shown as structured text instead of params. Currently evaluated config is passed in the
_this
variable. - onAdd: Code - (Optional, default {}) executed upon adding a class to list. Returned value (STRING) is item text. Empty string will skip the item. Currently evaluated config is passed in the
_this
variable. - header: String - (Optional, default "%1") custom header. Use %1 to refer to original name ("Splendid Config Viewer")
- Return Value:
- Return value needed
Examples
- Example 1:
call BIS_fnc_configViewer;
- Example 2:
private _return = [ nil, configFile >> "CfgWeapons", true, nil, { params ["_cfg"]; if ( getNumber(_cfg >> "scope") == 2 && { // Layzy evaluation getNumber(_cfg >> "type") in [1,2,4] && // primary, secondary, handgun weapons {!isClass (_cfg >> "LinkedItems") or getText(_cfg >> "baseWeapon") == configName _cfg} // only base weapons, no accesories } ) exitWith { [_cfg] call BIS_fnc_displayName; // Add the weapon with its displayname }; "" // Don't add }, "Select Weapon" ] call BIS_fnc_configViewer; _cfgSelected = _return param [0, configNull]; systemChat str [configName _cfgSelected, _cfgSelected];
Additional Information
- See also:
- BIS_fnc_animViewerBIS_fnc_help
Notes
-
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