BIS fnc markerPath: Difference between revisions

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|seealso= [[createMarker]], [[BIS_fnc_markWaypoints]]
|seealso= [[createMarker]], [[BIS_fnc_markWaypoints]]
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[[Category:{{Name|tkoh}}: Functions|{{uc:markerPath}}]]
[[Category:{{Name|tkoh}}: Functions|{{uc:markerPath}}]]
[[Category:{{Name|arma3}}: Functions|{{uc:markerPath}}]]
[[Category:{{Name|arma3}}: Functions|{{uc:markerPath}}]]

Revision as of 23:09, 10 June 2021

Hover & click on the images for description

Description

Description:
Description needed
Execution:
call
Groups:
Map and Markers

Syntax

Syntax:
Syntax needed
Parameters:
start: Position, Waypoint, Object, Location or String:
end: same as start
spacing: Number - (Optional, default 1000) distance between markers. When value is negative, line marker is used instead with thickness of this value
params: Array - (Optional, default ["BIS_fnc_markerPath_marker_#", "mil_triangle", "colorgreen"]) marker params (see BIS_fnc_markerCreate for details)
Return Value:
Array - list of created markers

Examples

Example 1:
["markerStart", "markerEnd"] call BIS_fnc_markerPath;
Example 2:
[player, nearestLocation [getPos player, "nameCity"]] call BIS_fnc_markerPath;

Additional Information

See also:
createMarkerBIS_fnc_markWaypoints

Notes

Report bugs on the Feedback Tracker and/or discuss them on the Arma Discord or on the Forums.
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