throw: Difference between revisions

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|gr1=  Program Flow
|game2= arma2
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1.001=  Program Flow


|descr= Throws an exception. The exception is processed by first [[catch]] block. This command will terminate further execution of the code.
|descr= Throws an exception. The exception is processed by first [[catch]] block. This command will terminate further execution of the code.

Revision as of 00:04, 14 June 2021

Logo A1 black.png1.00Logo A2.png1.00A2 OA Logo.png1.50tkoh logo small.png1.00<span class="gvi2 gvi-arma3Expression error: Unexpected number.

Expression error: Unexpected number. Expression error: Unexpected number.">link=:Category:Introduced with Arma 3 version 0.50 1.001= program flow[[:Category:Introduced with Arma 3 version 0.50

1.001= program flow|0.50

1.001= PROGRAM FLOW]]
Hover & click on the images for description

Description

Description:
Throws an exception. The exception is processed by first catch block. This command will terminate further execution of the code.
Avoid using alternative shorthand syntax if you are planning on preparing your exception information dynamically, as it will have to be generated first regardless of the condition of the if statement before it, as shown in Example 3.
Groups:
Uncategorised

Syntax

Syntax:
throw expression
Parameters:
expression: Anything
Return Value:
Nothing

Alternative Syntax

Syntax:
if (condition) throw exception Template:Since
Parameters:
if (condition): If Type - if (condition) returns true, "exception" is thrown
exception: Anything - value that will be put into _exception variable inside catch block
Return Value:
Nothing

Examples

Example 1:
try {throw "invalid argument"} catch {hint str _exception};
Example 2:
Template:Since: 123 try {if (_this != 123) throw "invalid argument"} catch {hint str _exception};
Example 3:
The correct usage of shorthand alt syntax: try { if (a > b) throw "Error: some error"; // OK // The command argument is static } catch { hint str _exception; }; try { _someFunc = { ..... }; if (a > b) throw (call _someFunc); // NOT OK // The command argument is dynamic // _someFunc is called first to get the value regardless of (a > b) outcome } catch { hint str _exception; }; try { _someFunc = { ..... }; if (a > b) then {throw (call _someFunc)}; /// OK // The command argument is dynamic // _someFunc is only called when (a > b) is true } catch { hint str _exception; };

Additional Information

See also:
Exception handlingtrycatch

Notes

Report bugs on the Feedback Tracker and/or discuss them on the Arma Discord or on the Forums.
Only post proven facts here! Add Note