getHit: Difference between revisions

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m (Text replacement - " \| *(game[0-9]|version[0-9]|gr[0-9]|serverExec|mp|pr|descr|s[0-9]|p[0-9]{1,3}|r[0-9]|x1?[0-9]|seealso) *= +" to " |$1= ")
m (Text replacement - " |r1=[[" to " |r1= [[")
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|p2= selection: [[String]] - selection part name
|p2= selection: [[String]] - selection part name


|r1=[[Number]] (prior to Arma 3 v1.94, [[Nothing]] was return when invalid ''selection'' was given)
|r1= [[Number]] (prior to Arma 3 v1.94, [[Nothing]] was return when invalid ''selection'' was given)


|x1= <code>[[player]] [[getHit]] "head";</code>
|x1= <code>[[player]] [[getHit]] "head";</code>

Revision as of 23:44, 7 August 2021

Hover & click on the images for description

Description

Description:
Returns selection damage. Same as getHitPointDamage, only the argument is selection part instead of hit point.
Some part names are in Czech; see translation table.
Groups:
Object Manipulation

Syntax

Syntax:
vehicle getHit selection
Parameters:
vehicle : Object - vehicle to be queried
selection: String - selection part name
Return Value:
Number (prior to Arma 3 v1.94, Nothing was return when invalid selection was given)

Examples

Example 1:
player getHit "head";
Example 2:
_car getHit "motor";

Additional Information

See also:
setHitgetHitPointDamagesetHitPointDamagesetDamagedamagegetHitIndexsetHitIndex

Notes

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