allUsers: Difference between revisions

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|s1= [[allUsers]]
|s1= [[allUsers]]


|r1= [[Array]] of user network ID [[String]]s (see [[getPlayerID]])
|r1= [[Array]] of user network ID [[String]]s (see [[getPlayerID]], [[getUserInfo]])


|x1= <sqf>
|x1= <sqf>

Revision as of 07:40, 6 August 2022

Hover & click on the images for description

Description

Description:
Returns a list of player ids of all the users on an MP server.
Groups:
MultiplayerObject Detection

Syntax

Syntax:
allUsers
Return Value:
Array of user network ID Strings (see getPlayerID, getUserInfo)

Examples

Example 1:
if (isServer) then { private _allUserIDs = allUsers; for "_i" from 1 to count _allUserIds do { diag_log format ["User #%1 id: %2", _i, _allUserIds select _i]; }; };

Additional Information

See also:
getUserInfo getPlayerID allPlayers allCurators allGroups allDead allUnits switchableUnits playableUnits vehicles allUnitsUAV allDeadMen isPlayer playersNumber

Notes

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