addVehicle: Difference between revisions

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Line 29: Line 29:
|p2= vehicleName: [[Object]]
|p2= vehicleName: [[Object]]


|r1=[[Nothing]]
|r1= [[Nothing]]


|x1= <code>_grp [[addVehicle]] _vehicle</code>
|x1= <sqf>_grp addVehicle _vehicle;</sqf>


|x2= Using on crewed vehicle:<code>[[group]] tank [[addVehicle]] tank;</code>
|x2= Using on crewed vehicle:
<sqf>group tank addVehicle tank;</sqf>


|seealso= [[leaveVehicle]], [[unassignVehicle]], [[createVehicleCrew]]
|seealso= [[leaveVehicle]] [[unassignVehicle]] [[createVehicleCrew]] [[assignedVehicles]] [[assignedGroup]] [[fullCrew]]
}}
}}

Latest revision as of 16:18, 31 August 2022

Hover & click on the images for description

Description

Description:
Adds a specified vehicle for use by a specified AI led group.
See AI Group Vehicle Management for more information.
Groups:
Object Manipulation

Syntax

Syntax:
groupName addVehicle vehicleName
Parameters:
groupName: Group
vehicleName: Object
Return Value:
Nothing

Examples

Example 1:
_grp addVehicle _vehicle;
Example 2:
Using on crewed vehicle:
group tank addVehicle tank;

Additional Information

See also:
leaveVehicle unassignVehicle createVehicleCrew assignedVehicles assignedGroup fullCrew

Notes

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