vectorUp: Difference between revisions

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{{Command|= Comments
{{RV|type=command
____________________________________________________________________________________________


| arma |= Game name
|game1= arma1
|version1= 1.00


|1.00|= Game version
|game2= arma2
____________________________________________________________________________________________
|version2= 1.00


| Return object's up vector in world coordinates as [x, z, y]. |= Description
|game3= arma2oa
____________________________________________________________________________________________
|version3= 1.50


| '''vectorUp''' obj |= Syntax
|game4= tkoh
|version4= 1.00


|p1= obj: [[Object]] |= Parameter 1
|game5= arma3
|version5= 0.50


| [[Array]] |= Return value
|arg= global
____________________________________________________________________________________________


| |= See also
|gr2= Math - Vectors


}}
|descr= [[File:arma3_object-vectors.jpg|thumb|right|An object with its [[vectorDir]], [[vectorUp]] and [[vectorSide]] (vectors not to scale)]]
Returns an object's up vector in world space.
 
{{Feature|important|The vector is '''not necessarily [[vectorNormalized|normalized]]'''. The [[vectorMagnitude|magnitude]] of the vector depends on the [[getObjectScale|object's scale]].}}
 
|s1= [[vectorUp]] object


<h3 style="display:none">Notes</h3>
|p1= object: [[Object]]
<dl class="command_description">
<!-- Note Section BEGIN -->


<!-- Note Section END -->
|r1= [[Array]] format [[Vector3D]]
</dl>


<h3 style="display:none">Bottom Section</h3>
|x1= <sqf>_vecUp = vectorUp MyObject;</sqf>


[[Category:Scripting Commands|VECTORUP]]
|seealso= [[vectorUpVisual]] [[vectorDir]] [[vectorSide]] [[vectorSideVisual]] [[setVectorDir]] [[setVectorUp]] [[setVectorDirAndUp]] [[vectorDiff]] [[vectorAdd]] [[vectorMultiply]] [[vectorCrossProduct]] [[vectorDistance]] [[vectorMagnitudeSqr]] [[vectorDistanceSqr]] [[vectorCos]] [[vectorMagnitude]] [[vectorDotProduct]] [[vectorNormalized]] [[vectorFromTo]] [[BIS_fnc_getPitchBank]] [[BIS_fnc_transformVectorDirAndUp]]
[[Category:Scripting Commands OFP Elite |VECTORUP]]
}}
[[Category:Scripting Commands ArmA|VECTORUP]]

Latest revision as of 23:10, 20 November 2023

Hover & click on the images for description

Description

Description:
An object with its vectorDir, vectorUp and vectorSide (vectors not to scale)

Returns an object's up vector in world space.

The vector is not necessarily normalized. The magnitude of the vector depends on the object's scale.
Groups:
Math - Vectors

Syntax

Syntax:
vectorUp object
Parameters:
object: Object
Return Value:
Array format Vector3D

Examples

Example 1:
_vecUp = vectorUp MyObject;

Additional Information

See also:
vectorUpVisual vectorDir vectorSide vectorSideVisual setVectorDir setVectorUp setVectorDirAndUp vectorDiff vectorAdd vectorMultiply vectorCrossProduct vectorDistance vectorMagnitudeSqr vectorDistanceSqr vectorCos vectorMagnitude vectorDotProduct vectorNormalized vectorFromTo BIS_fnc_getPitchBank BIS_fnc_transformVectorDirAndUp

Notes

Report bugs on the Feedback Tracker and/or discuss them on the Arma Discord or on the Forums.
Only post proven facts here! Add Note