date: Difference between revisions
Jump to navigation
Jump to search
Lou Montana (talk | contribs) m (Text replacement - " *\| *([Cc]omments|COMMENTS|Game|[Gg]ame [Nn]ame|Game [Vv]ersion|Game Version \(number surrounded by NO SPACES\)|Multiplayer Arguments( \("local" or "global"\))?|Effects|Multiplayer Effects( \("local" or "global"\))?|Multiplayer Exe...) |
Lou Montana (talk | contribs) m (Some wiki formatting) |
||
(35 intermediate revisions by 2 users not shown) | |||
Line 1: | Line 1: | ||
{{ | {{RV|type=command | ||
| arma1 | |game1= arma1 | ||
|version1= 1.00 | |||
|1.00 | |game2= arma2 | ||
|version2= 1.00 | |||
|game3= arma2oa | |||
|version3= 1.50 | |||
|game4= tkoh | |||
|version4= 1.00 | |||
|game5= arma3 | |||
|version5= 0.50 | |||
|gr1= Environment | |gr1= Environment | ||
|eff= local | |||
|descr= Return the actual in-mission date and time. | |||
| | |mp= Returns the current '''local''' (MP client) in-game date. | ||
{{Feature|arma3|Clients' local date is [[Multiplayer Scripting#JIP Synchronisation|automatically and periodically synchronised]] with the server date.}} | |||
| | |s1= [[date]] | ||
| | |r1= [[Array]] - [[Date]] format | ||
| [ | |x1= <sqf> | ||
// in {{arma3}} | |||
date params ["_year", "_month", "_day", "_hours", "_minutes"]; | |||
// pre {{arma3}} | |||
private ["_now", "_year", "_month", "_day", "_hours", "_minutes"]; | |||
_now = date; // [2014,10,30,2,30] a.k.a Oct. 30th, 2:30am | |||
_year = _now select 0; | |||
_month = _now select 1; | |||
_day = _now select 2; | |||
_hours = _now select 3; | |||
_minutes = _now select 4; | |||
</sqf> | |||
| | |x2= <sqf> | ||
if (date select 3 >= 19) then // 7pm | |||
{ | |||
hintSilent "ah, Arma sunset"; // ...cue bad guys | |||
}; | |||
</sqf> | |||
| | |seealso= [[setDate]] [[dateToNumber]] [[numberToDate]] [[time]] [[missionStart]] [[systemTime]] [[systemTimeUTC]] | ||
}} | }} | ||
{{Note | |||
|user= Lou Montana | |||
|timestamp= 20180123233500 | |||
|text= a useful script to format the date: | |||
<sqf> | |||
_curDate = date; | |||
private _ddMMyyyy = format ["%3/%2/%1", | |||
a useful script to format the date: | _curDate select 0, | ||
< | (if (_curDate select 1 < 10) then { "0" } else { "" }) + str (_curDate select 1), | ||
(if (_curDate select 2 < 10) then { "0" } else { "" }) + str (_curDate select 2) | |||
_curDate | ]; | ||
( | </sqf> | ||
( | |||
];</ | |||
it can be shortened to: (no intermediary variable but more request to [[date]]) | it can be shortened to: (no intermediary variable but more request to [[date]]) | ||
< | <sqf> | ||
private _ddMMyyyy = format ["%3/%2/%1", | |||
( | date select 0, | ||
( | (if (date select 1 < 10) then { "0" } else { "" }) + str (date select 1), | ||
];</ | (if (date select 2 < 10) then { "0" } else { "" }) + str (date select 2) | ||
]; | |||
</sqf> | |||
'''EDIT:''' or to | '''EDIT:''' or to | ||
< | <sqf> | ||
private _ddMMyyyy = format ["%4%5/%2%3/%1", | |||
["", "0"] | date select 0, | ||
["", "0"] select (date select 1 < 10), | |||
["", "0"] | date select 1, | ||
["", "0"] select (date select 2 < 10), | |||
]; | date select 2 | ||
]; | |||
</sqf> | |||
}} | |||
Latest revision as of 19:08, 8 March 2024
Description
- Description:
- Return the actual in-mission date and time.
- Multiplayer:
- Returns the current local (MP client) in-game date.
- Groups:
- Environment
Syntax
Examples
- Example 1:
- // in Arma 3 date params ["_year", "_month", "_day", "_hours", "_minutes"]; // pre Arma 3 private ["_now", "_year", "_month", "_day", "_hours", "_minutes"]; _now = date; // [2014,10,30,2,30] a.k.a Oct. 30th, 2:30am _year = _now select 0; _month = _now select 1; _day = _now select 2; _hours = _now select 3; _minutes = _now select 4;
- Example 2:
Additional Information
Notes
-
Report bugs on the Feedback Tracker and/or discuss them on the Arma Discord or on the Forums.
Only post proven facts here! Add Note
- Posted on Jan 23, 2018 - 23:35 (UTC)
-
a useful script to format the date:
it can be shortened to: (no intermediary variable but more request to date)EDIT: or to
Categories:
- Scripting Commands
- Introduced with Armed Assault version 1.00
- ArmA: Armed Assault: New Scripting Commands
- ArmA: Armed Assault: Scripting Commands
- Arma 2: Scripting Commands
- Arma 2: Operation Arrowhead: Scripting Commands
- Take On Helicopters: Scripting Commands
- Arma 3: Scripting Commands
- Command Group: Environment
- Scripting Commands: Local Effect