actionNow: Difference between revisions

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Tag: Manual revert
 
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|game1= arma3
|game1= arma3
|version1= 2.16
|version1= 2.18


|eff= global
|eff= global
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|x1= <sqf>player actionNow ["TakeBag", _backpack]; // pick up a backpack without any animation</sqf>
|x1= <sqf>player actionNow ["TakeBag", _backpack]; // pick up a backpack without any animation</sqf>


|x2= <sqf>vehicle player actionNow ["Gear", player]; // open inventory while in vehicle</sqf>
|x2= <sqf>player actionNow ["Gear", vehicle player]; // open inventory while in vehicle</sqf>


|seealso= [[action]] [[actionIDs]] [[actionParams]] [[addAction]] [[setUserActionText]] [[inGameUISetEventHandler]] [[showHUD]] [[inputAction]] [[removeAction]] [[removeAllActions]] [[weaponsInfo]]
|seealso= [[action]] [[actionIDs]] [[actionParams]] [[addAction]] [[setUserActionText]] [[inGameUISetEventHandler]] [[showHUD]] [[inputAction]] [[removeAction]] [[removeAllActions]] [[weaponsInfo]]
}}
}}

Latest revision as of 16:08, 8 October 2024

Hover & click on the images for description

Description

Description:
Make a unit perform an action immediately (without any animation/pre-processing). See the action command for more information.
Groups:
Interaction

Syntax

Syntax:
unit actionNow actionArray
Parameters:
unit: Object
actionArray: Array
Return Value:
Nothing

Alternative Syntax

Syntax:
actionNow actionArray
Parameters:
actionArray: Array
Return Value:
Nothing

Examples

Example 1:
player actionNow ["TakeBag", _backpack]; // pick up a backpack without any animation
Example 2:
player actionNow ["Gear", vehicle player]; // open inventory while in vehicle

Additional Information

See also:
action actionIDs actionParams addAction setUserActionText inGameUISetEventHandler showHUD inputAction removeAction removeAllActions weaponsInfo

Notes

Report bugs on the Feedback Tracker and/or discuss them on the Arma Discord or on the Forums.
Only post proven facts here! Add Note