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m (Text replace - "{{uc:{{PAGENAME}}}}" to "{{uc:{{PAGENAME}}}} {{uc:{{PAGENAME}}}}") |
Fred Gandt (talk | contribs) m (<pre> to <code> plus linking to Magic Variables plus tidied note) |
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| Executes the given command(s) on every item of an array. | | Executes the given command(s) on every item of an array. | ||
The array items are represented by _x. The array indices are represented by _forEachIndex. | The array items are represented by the [[Magic Variables|magic variable]] '''_x'''. The array indices are represented by '''_forEachIndex'''. | ||
In ArmA2 & VBS2, the variable _x is always local to the forEach block so it is safe to nest them. | In ArmA2 & VBS2, the variable _x is always local to the forEach block so it is safe to nest them. | ||
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____________________________________________________________________________________________ | ____________________________________________________________________________________________ | ||
|x1= < | |x1= <code>{_x [[setDammage]] 1;} [[forEach]] [[units]] [[group]] [[player]];</code> |= Example 1 | ||
|x2= This command can also easily be used to execute a single command multiple times without respect to the array items. | |x2= This command can also easily be used to execute a single command multiple times without respect to the array items. | ||
< | <code>{[[player]] [[addMagazine]] "M16";} [[forEach]] [1, 2, 3, 4];</code> |= Example 2 | ||
|x3= You can also use multiple commands in the same block. | |x3= You can also use multiple commands in the same block. | ||
< | <code>{_x [[setCaptive]] [[true]]; [[removeAllWeapons]] _x; [[doStop]] _x;} [[forEach]] [[units]] [[group]] [[this]]</code> |= Example 3 | ||
____________________________________________________________________________________________ | ____________________________________________________________________________________________ | ||
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<dd class="note"> | <dd class="note"> | ||
If arrays are used in forEach loops, _x uses them by reference, so any changes to _x will be applied to the original: | If arrays are used in forEach loops, _x uses them by reference, so any changes to _x will be applied to the original: | ||
<pre>_arr1 = [1,2,3]; | |||
_arr2 = [6,7,8]; | |||
{_x set [1,"x"]} forEach [_arr1,_arr2];</pre> | |||
will change _arr1 to [1,"x",3], and _arr2 to [6,"x",8]. | will change ''_arr1'' to ''[1,"x",3]'', and ''_arr2'' to ''[6,"x",8]''. | ||
Revision as of 04:35, 19 March 2014
Description
- Description:
- Executes the given command(s) on every item of an array. The array items are represented by the magic variable _x. The array indices are represented by _forEachIndex. In ArmA2 & VBS2, the variable _x is always local to the forEach block so it is safe to nest them.
- Groups:
- Uncategorised
Syntax
Examples
- Example 1:
{_x setDammage 1;} forEach units group player;
- Example 2:
- This command can also easily be used to execute a single command multiple times without respect to the array items.
{player addMagazine "M16";} forEach [1, 2, 3, 4];
- Example 3:
- You can also use multiple commands in the same block.
{_x setCaptive true; removeAllWeapons _x; doStop _x;} forEach units group this
Additional Information
- See also:
- countControl Structures
Notes
-
Report bugs on the Feedback Tracker and/or discuss them on the Arma Discord or on the Forums.
Only post proven facts here! Add Note
Notes
- Posted on July 20, 2010
- Kronzky
-
If arrays are used in forEach loops, _x uses them by reference, so any changes to _x will be applied to the original:
_arr1 = [1,2,3]; _arr2 = [6,7,8]; {_x set [1,"x"]} forEach [_arr1,_arr2];
will change _arr1 to [1,"x",3], and _arr2 to [6,"x",8].
Bottom Section
Categories:
- Scripting Commands
- Introduced with Operation Flashpoint version 1.00
- Operation Flashpoint: New Scripting Commands
- Operation Flashpoint: Scripting Commands
- Command Group: Uncategorised
- Scripting Commands OFP 1.96
- Scripting Commands OFP 1.46
- Scripting Commands ArmA
- Command Group: Program Flow
- Scripting Commands ArmA2
- Scripting Commands Arma 3
- Scripting Commands Take On Helicopters