Scripting Topics – Category

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==Introduction==
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Scripting is a very important tool in creating good missions or addons. Scripts can be executed from a [[Triggers|trigger]], or in the initialization field of a [[player]] or [[object]], or even executed inside other scripts. A script is a block of statements often found in a plain text file with an extension of .sqs or .sqf. As of Arma 2, .sqf is the primary script file format and, although .sqs scripts can still function, the file format has been deprecated. If you are new to scripting you should try to script in .sqf.  
| style="vertical-align: top; width: 55%" | Scripting is a very important tool used to create good missions or addons.<br>
Most of the information found here can be generalized between many of the [[Bohemia Interactive]] games (mostly using the [[Real Virtuality]] engine). Game-specific material will be cited as such.  


A simple example of executing a script in the player init field would look something like this:


<nowiki>[</nowiki>argument<nowiki>]</nowiki> [[exec]] "myscript.sqs" (for [[SQS syntax|SQS]] scripts)
{{Table/RVScripting}}


nul = <nowiki>[</nowiki>argument<nowiki>]</nowiki> [[execVM]] "myscript.sqf" (for [[SQF syntax|SQF]] scripts)
{{GameCategory|ofp| Editing}}
 
{{GameCategory|ofpe|Editing}}
This page is intended to serve as a launchpad for both new and experienced script writers to access tutorials and reference materials. Most of the information found here can be generalized between many of the [[Bohemia Interactive]] games. Game-specific material will be cited as such.
{{GameCategory|arma1| Editing}}
 
{{GameCategory|arma2|Editing}}
==Getting Started==
{{GameCategory|arma3|Editing}}
 
[[Category:Take On Helicopters: Editing]]
For those looking to learn more about scripting, begin with the basic tutorial [[Introduction to Arma Scripting]].
 
==Command Reference==
The links below take you to the Scripting Commands and related information for the various [[Bohemia Interactive]] games.
 
[[:Category:Scripting Commands|Scripting Commands]] - '''Complete''' List of All Scripting Commands.
 
[[:Category:Scripting Commands Arma 3|Scripting Commands for Arma 3]] - Scripting Commands for '''Arma 3'''.
 
[[:Category:Scripting Commands Take On Helicopters|Scripting Commands for Take On Helicopters]] - Scripting Commands for '''Take On Helicopters'''.
 
[[:Category:Scripting Commands Arma 2|Scripting Commands for Arma 2]] - Scripting Commands for '''Arma 2 & Arma 2: Operation Arrowhead'''.
 
[[:Category:Scripting Commands ArmA|Scripting Commands for Arma]] - Scripting Commands for '''Arma: Armed Assault'''.
 
[[:Category:Scripting Commands OFP Elite|Scripting Commands for OFP: Elite]] - Scripting Commands for '''OFP: Elite'''.
 
[[:Category:Scripting Commands OFP 1.96|Scripting Commands for OFP Version 1.96]] - Scripting Commands for '''OFP v1.46 to v1.96'''.
 
[[:Category:Scripting Commands OFP 1.46|Scripting Commands OFP Version 1.46]] - Scripting Commands for '''OFP v1.00 to v1.46'''.
 
[[Category:Arma 3: Editing]]
[[Category:Take_On_Helicopters:_Editing]]
[[Category:ArmA 2: Editing]]
[[Category:ArmA: Editing]]
[[Category:Operation Flashpoint Elite: Editing]]
[[Category:Operation Flashpoint: Editing]]

Latest revision as of 08:35, 5 May 2021

Scripting is a very important tool used to create good missions or addons.

Most of the information found here can be generalized between many of the Bohemia Interactive games (mostly using the Real Virtuality engine). Game-specific material will be cited as such.


Real Virtuality Scripting
Terminology ArgumentIdentifierExpressionOperandOperatorsParameterStatementVariablesMagic VariablesFunction
Syntax SQF SyntaxSQS SyntaxOrder of PrecedenceControl Structures
Tutorials Introduction to Arma ScriptingCode Best PracticesExample CodeCode OptimisationMission OptimisationMultiplayer ScriptingSQS → SQF
Data Types General ArrayBooleanCodeConfigControlDiary RecordDisplayEden EntityEden IDEditor ObjectGroupHashMapLocationNamespaceNumberObjectScript Handle
SideStringStructured TextTaskTeamTeam MemberNaNAnythingNothingVoidSwitch TypeWhile TypeWith TypeFor TypeIf Type
Special Arrays Array of Eden EntitiesColorDateParticleArrayPositionUnit Loadout ArrayVector3DWaypoint
Scripting Commands Scripting CommandsScripting Commands by Functionality
Scripting Functions Scripting FunctionsFunctions by Functionality
Debugging Common Scripting ErrorsDebugging TechniquesException handling
Advanced Event ScriptsEvent HandlersPreProcessor CommandsInitialisation OrderPerformance Profiling

Subcategories

This category has the following 10 subcategories, out of 10 total.

A

D

E

F

S