setMarkerBrushLocal: Difference between revisions

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m (Text replacement - "\[\[Category:[ _]?Scripting[ _]Commands[ _]Take[ _]On[ _]Helicopters(\|.*)?\]\]" to "{{GameCategory|tkoh|Scripting Commands}}")
m (Text replacement - "\|x([0-9])= *<code>([^<]*)<\/code>" to "|x$1= <sqf>$2</sqf>")
 
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{{Command|Comments=
{{RV|type=command
____________________________________________________________________________________________


| arma1 |Game name=
|game1= arma1
|version1= 1.04


|1.04|Game version=
|game2= arma2
|version2= 1.00


|gr1 = Markers |GROUP1=
|game3= arma2oa
|version3= 1.50


|eff= local |Multiplayer Effects=
|game4= tkoh
____________________________________________________________________________________________
|version4= 1.00


| Selects the fill texture for the marker ("RECTANGLE" or "ELLIPSE"). Brush is the name of the subclass in CfgMarkerBrushes.
|game5= arma3
|version5= 0.50
 
|gr1= Markers
 
|eff= local
 
|descr= Selects the fill texture for the marker ("RECTANGLE" or "ELLIPSE"). Brush is the name of the subclass in CfgMarkerBrushes.
<br>
<br>
<br>
<br>
Line 25: Line 34:
* "Cross"
* "Cross"
* "Border" (A2/A3 only)
* "Border" (A2/A3 only)
* "SolidBorder" (OA/A3 only) |DESCRIPTION=
* "SolidBorder" (OA/A3 only)
____________________________________________________________________________________________


| markerName '''setMarkerBrushLocal''' brush |SYNTAX=
|s1= markerName [[setMarkerBrushLocal]] brush


|p1= markerName: [[String]] |PARAMETER1=
|p1= markerName: [[String]]


|p2= brush: [[String]] |PARAMETER2=
|p2= brush: [[String]]


| [[Nothing]] |RETURNVALUE=
|r1= [[Nothing]]
____________________________________________________________________________________________
 
|x1= <code>"Marker1" [[setMarkerBrushLocal]] "DiagGrid";</code> |EXAMPLE1=
____________________________________________________________________________________________


| [[setMarkerAlpha]], [[setMarkerAlphaLocal]], [[setMarkerBrush]], [[setMarkerColor]], [[setMarkerColorLocal]], [[setMarkerDir]], [[setMarkerDirLocal]], [[setMarkerPos]], [[setMarkerPosLocal]], [[setMarkerShape]], [[setMarkerShapeLocal]], [[setMarkerSize]], [[setMarkerSizeLocal]], [[setMarkerText]], [[setMarkerTextLocal]], [[setMarkerType]], [[setMarkerTypeLocal]] |SEEALSO=
|x1= <sqf>"Marker1" setMarkerBrushLocal "DiagGrid";</sqf>


|seealso= [[setMarkerAlpha]] [[setMarkerAlphaLocal]] [[setMarkerBrush]] [[setMarkerColor]] [[setMarkerColorLocal]] [[setMarkerDir]] [[setMarkerDirLocal]] [[setMarkerPos]] [[setMarkerPosLocal]] [[setMarkerShape]] [[setMarkerShapeLocal]] [[setMarkerSize]] [[setMarkerSizeLocal]] [[setMarkerText]] [[setMarkerTextLocal]] [[setMarkerType]] [[setMarkerTypeLocal]]
}}
}}
<h3 style="display:none">Notes</h3>
<dl class="command_description">
<!-- Note Section BEGIN -->
<!-- Note Section END -->
</dl>
<h3 style="display:none">Bottom Section</h3>
[[Category:Scripting Commands|SETMARKERBRUSHLOCAL]]
{{GameCategory|arma1|Scripting Commands}}
{{GameCategory|arma2|Scripting Commands}}
{{GameCategory|arma3|Scripting Commands}}
{{GameCategory|tkoh|Scripting Commands}}

Latest revision as of 10:24, 13 May 2022

Hover & click on the images for description

Description

Description:
Selects the fill texture for the marker ("RECTANGLE" or "ELLIPSE"). Brush is the name of the subclass in CfgMarkerBrushes.

brush can be:
  • "Solid"
  • "SolidFull" (A3 only)
  • "Horizontal"
  • "Vertical"
  • "Grid"
  • "FDiagonal"
  • "BDiagonal"
  • "DiagGrid"
  • "Cross"
  • "Border" (A2/A3 only)
  • "SolidBorder" (OA/A3 only)
Groups:
Markers

Syntax

Syntax:
markerName setMarkerBrushLocal brush
Parameters:
markerName: String
brush: String
Return Value:
Nothing

Examples

Example 1:
"Marker1" setMarkerBrushLocal "DiagGrid";

Additional Information

See also:
setMarkerAlpha setMarkerAlphaLocal setMarkerBrush setMarkerColor setMarkerColorLocal setMarkerDir setMarkerDirLocal setMarkerPos setMarkerPosLocal setMarkerShape setMarkerShapeLocal setMarkerSize setMarkerSizeLocal setMarkerText setMarkerTextLocal setMarkerType setMarkerTypeLocal

Notes

Report bugs on the Feedback Tracker and/or discuss them on the Arma Discord or on the Forums.
Only post proven facts here! Add Note