targetsAggregate: Difference between revisions
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(Updated SEE ALSO) |
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* targetSide: [[Side]] - side of the target | * targetSide: [[Side]] - side of the target | ||
* targetType: [[String]] - target [[typeOf]] | * targetType: [[String]] - target [[typeOf]] | ||
* targetPosition: [[Array]] format [[Position2D]] - [x,y] of the target | * targetPosition: [[Array]] format [[Position#Introduction|Position2D]] - [x,y] of the target | ||
* targetAge: [[Number]] - the actual target age in seconds (can be negative) | * targetAge: [[Number]] - the actual target age in seconds (can be negative) | ||
{{Feature|informative|See [[targetsQuery]] format.}} | {{Feature|informative|See [[targetsQuery]] format.}} | ||
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* uTypeInfo: [[Array]] - [<nowiki/>[[format]] ["UTYPE%1", index], string name] a classname? Will be format ["*%1", classname] if count > 1 | * uTypeInfo: [[Array]] - [<nowiki/>[[format]] ["UTYPE%1", index], string name] a classname? Will be format ["*%1", classname] if count > 1 | ||
|x1= < | |x1= <sqf>_aggregation = [player, sideEnemy, "", [], 0] targetsAggregate (player targetsQuery [objNull, sideUnknown, "", [], 0]); | ||
/* | |||
returns e.g | returns e.g | ||
[ | [ | ||
Line 61: | Line 61: | ||
] | ] | ||
] | ] | ||
*/ | |||
</ | </sqf> | ||
with e.g | with e.g | ||
* one Orca Helicopter | * one Orca Helicopter | ||
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* one T-140K Angara tank | * one T-140K Angara tank | ||
* one MBT-52 Kuma tank (independent, set as enemy to blufor) | * one MBT-52 Kuma tank (independent, set as enemy to blufor) | ||
< | <sqf> | ||
/* | |||
[ | [ | ||
[["COUNT0",1],["SIDE0",EAST],["UNIT0","O_Heli_Light_02_dynamicLoadout_F"],["PLACE0",[[<null>,<null>],0,<null>]],["TIME0",[-0.982,-0.982]],["UCOUNT0",1],["UTYPE0","O_Heli_Light_02_dynamicLoadout_F"]], | [["COUNT0",1],["SIDE0",EAST],["UNIT0","O_Heli_Light_02_dynamicLoadout_F"],["PLACE0",[[<null>,<null>],0,<null>]],["TIME0",[-0.982,-0.982]],["UCOUNT0",1],["UTYPE0","O_Heli_Light_02_dynamicLoadout_F"]], | ||
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[["COUNT2",2],["SIDE2",EAST],["UNIT2","*Tank_F"],["PLACE2",[[<null>,<null>],4.34565,<null>]],["TIME2",[-1,-1]],["UCOUNT2",2],["UTYPE2","*O_MBT_02_cannon_F"]] | [["COUNT2",2],["SIDE2",EAST],["UNIT2","*Tank_F"],["PLACE2",[[<null>,<null>],4.34565,<null>]],["TIME2",[-1,-1]],["UCOUNT2",2],["UTYPE2","*O_MBT_02_cannon_F"]] | ||
] | ] | ||
*/ | |||
</sqf> | |||
|seealso= [[targetsQuery]] | |seealso= [[targets]] [[targetsQuery]] [[nearTargets]] [[targetKnowledge]] [[knowsAbout]] [[reveal]] [[forgetTarget]] [[setTargetAge]] [[getHideFrom]] | ||
}} | }} |
Latest revision as of 12:37, 7 September 2022
Description
- Description:
- Aggregate candidates.
- Groups:
- Object Manipulation
Syntax
- Syntax:
- [speaker, side, classname, position, timeMax] targetsAggregate candidates
- Parameters:
- speaker: Object
- side: Side - if provided, a target with a side matching side will see it replaced by "$"
- classname: String - CfgVehicles classname - if provided, a target with a type matching classname will see it replaced by "$"
- position: Array format Position (Z-value is ignored) - centre of a hardcoded 200m radius
- timeMax: Number - max age of the target
- candidates: Array - array of targets in format [[accuracy, target, targetSide, targetType, targetPosition, targetAge], ...] where:
- accuracy: Number - a coefficient, which reflects how close the returned result to the query filter. Range: 0..1, 1 being the best match
- target: Object - the actual target object
- targetSide: Side - side of the target
- targetType: String - target typeOf
- targetPosition: Array format Position2D - [x,y] of the target
- targetAge: Number - the actual target age in seconds (can be negative)
- Return Value:
- Array format [countInfo, sideInfo, unitInfo, placeInfo, timeInfo, uCountInfo, uTypeInfo]:
- countInfo: Array - [format ["COUNT%1", index], count on index]
- sideInfo: Array - [format ["SIDE%1", index], side or string] if string then $ == "equal to queried"
- unitInfo: Array - [format ["UNIT%1", index], string] $ == "equal to queried", otherwise the "type" of the unit? Should be CfgVehicles config type I think
- placeInfo: Array - [format ["PLACE%1", index], [[centerX, centerY], radius]]
- timeInfo: Array - [format ["TIME%1", index], string or array] if string then $ == "equal to queried", otherwise [timeMin, timeMax]
- uCountInfo: Array - [format ["UCOUNT%1", index], scalar count]
- uTypeInfo: Array - [format ["UTYPE%1", index], string name] a classname? Will be format ["*%1", classname] if count > 1
Examples
- Example 1:
- with e.g_aggregation = [player, sideEnemy, "", [], 0] targetsAggregate (player targetsQuery [objNull, sideUnknown, "", [], 0]); /* returns e.g [ [ ["COUNT0", 1], ["SIDE0", WEST], ["UNIT0", "B_Soldier_F"], ["PLACE0", [[<null>,<null>], 0, <null>]], ["TIME0", [-0.9, -0.9]], ["UCOUNT0", 1], ["UTYPE0", ... ] ] */
- one Orca Helicopter
- one T-100 Varsuk tank
- one T-140K Angara tank
- one MBT-52 Kuma tank (independent, set as enemy to blufor)
/* [ [["COUNT0",1],["SIDE0",EAST],["UNIT0","O_Heli_Light_02_dynamicLoadout_F"],["PLACE0",[[<null>,<null>],0,<null>]],["TIME0",[-0.982,-0.982]],["UCOUNT0",1],["UTYPE0","O_Heli_Light_02_dynamicLoadout_F"]], [["COUNT1",1],["SIDE1",GUER],["UNIT1","I_MBT_03_cannon_F"],["PLACE1",[[<null>,<null>],0,<null>]],["TIME1",[-0.982,-0.982]],["UCOUNT1",1],["UTYPE1","I_MBT_03_cannon_F"]], [["COUNT2",2],["SIDE2",EAST],["UNIT2","*Tank_F"],["PLACE2",[[<null>,<null>],4.34554,<null>]],["TIME2",[-0.982,-0.982]],["UCOUNT2",2],["UTYPE2","*O_MBT_02_cannon_F"]]] [ [["COUNT0",1],["SIDE0",EAST],["UNIT0","O_Heli_Light_02_dynamicLoadout_F"],["PLACE0",[[<null>,<null>],0,<null>]],["TIME0",[-1,-1]],["UCOUNT0",1],["UTYPE0","O_Heli_Light_02_dynamicLoadout_F"]], [["COUNT1",1],["SIDE1",GUER],["UNIT1","I_MBT_03_cannon_F"],["PLACE1",[[<null>,<null>],0,<null>]],["TIME1",[-1,-1]],["UCOUNT1",1],["UTYPE1","I_MBT_03_cannon_F"]], [["COUNT2",2],["SIDE2",EAST],["UNIT2","*Tank_F"],["PLACE2",[[<null>,<null>],4.34565,<null>]],["TIME2",[-1,-1]],["UCOUNT2",2],["UTYPE2","*O_MBT_02_cannon_F"]] ] */
Additional Information
- See also:
- targets targetsQuery nearTargets targetKnowledge knowsAbout reveal forgetTarget setTargetAge getHideFrom
Notes
-
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