configFile: Difference between revisions

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{{Command|= Comments
{{RV|type=command
____________________________________________________________________________________________


| arma |= Game name
|game1= arma1
|version1= 1.00


|1.00|= Game version
|game2= arma2
____________________________________________________________________________________________
|version2= 1.00


| Return root of config entries hierarchy.<br />
|game3= arma2oa
See [[AllInOne Config]] for a full config extract as example. |= Description
|version3= 1.50
____________________________________________________________________________________________


| [[Config]] <nowiki>=</nowiki> '''configFile''' |= Syntax
|game4= tkoh
|version4= 1.00


| [[Config]] |= Return value
|game5= arma3
____________________________________________________________________________________________
|version5= 0.50


|x1= <code>_isMyClassActive = [[isClass]] ([[configFile]] / "CfgPatches" / "MyClass");</code> |= Example 1
|gr1= Config
____________________________________________________________________________________________


| [[missionConfigFile]], [[campaignConfigFile]], [[config/name]], [[config greater greater name|config >> name]], [[configName]], [[count]], [[getArray]], [[getText]], [[getNumber]], [[inheritsFrom]], [[isArray]], [[isClass]], [[isNumber]], [[isText]], [[select]] |= See also
|descr= Return root of config entries hierarchy.


|s1= [[configFile]]
|r1= [[Config]]
|x1= <sqf>_isMyClassActive = isClass (configFile >> "CfgPatches" >> "MyClass");</sqf>
|seealso= [[missionConfigFile]] [[campaignConfigFile]]
}}
}}


<h3 style="display:none">Notes</h3>
{{Note
<dl class="command_description">
|user= ffur2007slx2_5
<!-- Note Section BEGIN -->
|timestamp= 20140719200800
<dd class="notedate">Posted on Apr 3, 2014 - 00:37
|text= {{GVI|arma3|1.24}} It is recommended to use [[configClasses]] instead of [[BIS_fnc_getCfgSubClasses]] and [[BIS_fnc_uniqueClasses]] on subclasses collection or conditional selection.
<dt class="note">'''[[User:ffur2007slx2_5|ffur2007slx2_5]]'''<dd class="note">
<sqf>
In ArmA3 ver 1.14 there’re several comfortable workarounds with [[configFile]] for collecting subclasses. As for traditional workaround like:
_faces = "true" configClasses (configFile >> "CfgFaces");
<code>
// same as:
(configfile >> "CfgFaces") call {
_faces = (configfile >> "CfgFaces") call BIS_fnc_getCfgSubClasses;
  private ["_classes"];
</sqf>
  _classes = [];
<sqf>
  for "_i" from 0 to ((count _this) - 1) do 
//Extract all animals:
  {
animals = "configName _x isKindOf 'animal'" configClasses (configFile >> "CfgVehicles");
    if (isClass (_this select _i)) then
// same as:
  {
animals = [];
  _classes set [count _classes, configName (_this select _i)];
[
  };
configFile >> "CfgVehicles",
  };
{
  _classes
if ((configName _this) isKindOf "animal") then {
};
animals set [count animals, _this]
//return: ["Default"……"O_Colonel"] 8 items
}
</code>
}
Alternative recommended workaround by using: [[BIS_fnc_getCfgSubClasses]] e.g.
<code>
(configfile >> "CfgFaces") call BIS_fnc_getCfgSubClasses
//Same as traditional workaround
</code>
Another powerful replacement is using [[BIS_fnc_returnChildren]] to collect grandchildren classes with desired level, e.g.
<code>
[(configfile >> "CfgFaces"),1,true,true] call BIS_fnc_returnChildren;
//Return all children faces with a total number at 68
</code>
And as for another advanced workaround for direct processing collected classes, use [[BIS_fnc_uniqueClasses]]. E.g.
<code>
my_array = [];  
[(configfile >> "BombCrater"),
  {
    my_array set [count my_array,(_this select 2) call bis_fnc_getcfgdata]
  }
] call BIS_fnc_uniqueClasses;
] call BIS_fnc_uniqueClasses;
//return [[0,0,0],[0,0,0],[0,0,0]]
</sqf>
</code>
<!-- Note Section END -->
</dl>


<h3 style="display:none">Bottom Section</h3>
Return nested subclasses, currently still [[BIS_fnc_returnChildren]]
 
<sqf>
[[Category:Scripting Commands|CONFIGFILE]]
// return all nested config classes
[[Category:Scripting Commands ArmA|CONFIGFILE]]
[configFile >> "CfgFaces", 1, true, true] call BIS_fnc_returnChildren;
[[Category:Command_Group:_System_Commands|{{uc:{{PAGENAME}}}}]]
</sqf>
[[Category:Scripting Commands ArmA2|{{uc:{{PAGENAME}}}}]]
}}
[[Category:Scripting Commands Arma 3|{{uc:{{PAGENAME}}}}]]
[[Category:Scripting_Commands_Take_On_Helicopters|{{uc:{{PAGENAME}}}}]]

Latest revision as of 19:48, 3 September 2024

Hover & click on the images for description

Description

Description:
Return root of config entries hierarchy.
Groups:
Config

Syntax

Syntax:
configFile
Return Value:
Config

Examples

Example 1:
_isMyClassActive = isClass (configFile >> "CfgPatches" >> "MyClass");

Additional Information

See also:
missionConfigFile campaignConfigFile

Notes

Report bugs on the Feedback Tracker and/or discuss them on the Arma Discord or on the Forums.
Only post proven facts here! Add Note
ffur2007slx2_5 - c
Posted on Jul 19, 2014 - 20:08 (UTC)
Arma 3 logo black.png1.24 It is recommended to use configClasses instead of BIS_fnc_getCfgSubClasses and BIS_fnc_uniqueClasses on subclasses collection or conditional selection.
_faces = "true" configClasses (configFile >> "CfgFaces"); // same as: _faces = (configfile >> "CfgFaces") call BIS_fnc_getCfgSubClasses;
//Extract all animals: animals = "configName _x isKindOf 'animal'" configClasses (configFile >> "CfgVehicles"); // same as: animals = []; [ configFile >> "CfgVehicles", { if ((configName _this) isKindOf "animal") then { animals set [count animals, _this] } } ] call BIS_fnc_uniqueClasses;
Return nested subclasses, currently still BIS_fnc_returnChildren
// return all nested config classes [configFile >> "CfgFaces", 1, true, true] call BIS_fnc_returnChildren;