deleteGroupWhenEmpty: Difference between revisions
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Lou Montana (talk | contribs) m (Text replacement - "|= Game version" to "|Game version=") |
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| arma3 |Game name= | | arma3 |Game name= | ||
|1.68|Game version= | |1.68|Game version= | ||
|arg= global|= | |||
|arg= global|Multiplayer Arguments= | |||
|eff= global |Multiplayer Effects= | |eff= global |Multiplayer Effects= | ||
____________________________________________________________________________________________ | ____________________________________________________________________________________________ | ||
| Marks given group for auto-deletion when group is empty. [[true]] will mark the group for auto-deletion, however [[false]] will only unmark the group that was marked previously. | | Marks given group for auto-deletion when group is empty. [[true]] will mark the group for auto-deletion, however [[false]] will only unmark the group that was marked previously. Other engine group auto-deletion mechanisms in place are not affected by this. | ||
{{Informative | It might take up to a minute for the groups marked for auto-deletion when empty to get deleted when they become empty.}} |Description= | |||
____________________________________________________________________________________________ | ____________________________________________________________________________________________ | ||
| group | | group [[deleteGroupWhenEmpty]] delete |SYNTAX= | ||
|p1= group: [[Group]] |PARAMETER1= | |p1= group: [[Group]] |PARAMETER1= | ||
|p2= delete: [[Boolean]] - [[true]] to mark for auto-deletion| | |||
|p2= delete: [[Boolean]] - [[true]] to mark for auto-deletion |PARAMETER2= | |||
| [[Nothing]] |RETURNVALUE= | | [[Nothing]] |RETURNVALUE= | ||
____________________________________________________________________________________________ | ____________________________________________________________________________________________ | ||
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| [[deleteGroup]], [[isGroupDeletedWhenEmpty]], [[createGroup]], [[group]], [[setGroupId]], [[groupID]], [[units]], [[groupFromNetId]], [[netId]], [[leader]], [[selectLeader]], [[join]], [[createCenter]], [[createUnit]], [[createVehicle]], [[Side]] |SEEALSO= | | [[deleteGroup]], [[isGroupDeletedWhenEmpty]], [[createGroup]], [[group]], [[setGroupId]], [[groupID]], [[units]], [[groupFromNetId]], [[netId]], [[leader]], [[selectLeader]], [[join]], [[createCenter]], [[createUnit]], [[createVehicle]], [[Side]] |SEEALSO= | ||
}} | }} | ||
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<dl class="command_description"> | <dl class="command_description"> | ||
<dd class="notedate">Posted on February 8, 2018 - 22:01 (UTC)</dd> | <dd class="notedate">Posted on February 8, 2018 - 22:01 (UTC)</dd> | ||
<dt class="note">[[User:Wyqer|Wyqer]]</dt> | <dt class="note">[[User:Wyqer|Wyqer]]</dt> | ||
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It seems, that the argument has to be local (like for deleteGroup). | It seems, that the argument has to be local (like for deleteGroup). | ||
So if you run it on a server and the group isn't local to the server this wouldn't work: | So if you run it on a server and the group isn't local to the server this wouldn't work: | ||
<code>_group deleteGroupWhenEmpty true;</code> | <code>_group [[deleteGroupWhenEmpty]] [[true]];</code> | ||
But this would work: | But this would work: | ||
<code>if (local _group) then { | <code>[[if]] ([[local]] _group) [[then]] { | ||
_group deleteGroupWhenEmpty true; | _group [[deleteGroupWhenEmpty]] [[true]]; | ||
} else { | } [[else]] { | ||
[_group, true] remoteExec ["deleteGroupWhenEmpty", groupOwner _group]; | [_group, [[true]]] [[remoteExec]] ["[[deleteGroupWhenEmpty]]", [[groupOwner]] _group]; | ||
};</code> | };</code> | ||
</dd> | </dd> | ||
</dl> | </dl> | ||
< | |||
<h3 style="display:none">Bottom Section</h3> | |||
[[Category:Scripting Commands Arma 3|{{uc:{{PAGENAME}}}}]] |
Revision as of 15:31, 11 September 2019
Description
- Description:
- Marks given group for auto-deletion when group is empty. true will mark the group for auto-deletion, however false will only unmark the group that was marked previously. Other engine group auto-deletion mechanisms in place are not affected by this.
- Groups:
- Uncategorised
Syntax
- Syntax:
- group deleteGroupWhenEmpty delete
- Parameters:
- group: Group
- delete: Boolean - true to mark for auto-deletion
- Return Value:
- Nothing
Examples
- Example 1:
_group deleteGroupWhenEmpty true;
Additional Information
- See also:
- deleteGroupisGroupDeletedWhenEmptycreateGroupgroupsetGroupIdgroupIDunitsgroupFromNetIdnetIdleaderselectLeaderjoincreateCentercreateUnitcreateVehicleSide
Notes
-
Report bugs on the Feedback Tracker and/or discuss them on the Arma Discord or on the Forums.
Only post proven facts here! Add Note
Notes
- Posted on February 8, 2018 - 22:01 (UTC)
- Wyqer
-
It seems, that the argument has to be local (like for deleteGroup).
So if you run it on a server and the group isn't local to the server this wouldn't work:
_group deleteGroupWhenEmpty true;
But this would work:if (local _group) then { _group deleteGroupWhenEmpty true; } else { [_group, true] remoteExec ["deleteGroupWhenEmpty", groupOwner _group]; };