setCombatMode: Difference between revisions
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(improved description of different states; removed "defend only" from green as there is no special behavior for green - its only keep formation as with blue and white) |
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| Sets AI [[Group | group]] combat mode (engagement rules). Mode may be one of the following: | | Sets AI [[Group | group]] combat mode (engagement rules). Mode may be one of the following: | ||
* <tt>"BLUE"</tt> : Never fire | * <tt>"BLUE"</tt> : Never fire, keep formation | ||
* <tt>"GREEN"</tt> : Hold fire | * <tt>"GREEN"</tt> : Hold fire, keep formation | ||
* <tt>"WHITE"</tt> : Hold fire, engage at will | * <tt>"WHITE"</tt> : Hold fire, engage at will/loose formation | ||
* <tt>"YELLOW"</tt> : Fire at will | * <tt>"YELLOW"</tt> : Fire at will, keep formation | ||
* <tt>"RED"</tt> : Fire at will, engage at will | * <tt>"RED"</tt> : Fire at will, engage at will/loose formation | ||
See [[Combat Modes]] for more information on combat modes. | See [[Combat Modes]] for more information on combat modes. | ||
|DESCRIPTION= | |DESCRIPTION= |
Revision as of 07:28, 1 January 2020
Description
- Description:
- Sets AI group combat mode (engagement rules). Mode may be one of the following:
- "BLUE" : Never fire, keep formation
- "GREEN" : Hold fire, keep formation
- "WHITE" : Hold fire, engage at will/loose formation
- "YELLOW" : Fire at will, keep formation
- "RED" : Fire at will, engage at will/loose formation
- Groups:
- Uncategorised
Syntax
- Syntax:
- group setCombatMode mode
- Parameters:
- group: Group or Object. If the argument is unit Object, unit's current group is used.
- mode: String - See description
- Return Value:
- Nothing
Examples
- Example 1:
_group1 setCombatMode "BLUE";
Additional Information
Notes
-
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Notes
Bottom Section
Categories:
- Scripting Commands
- Introduced with Operation Flashpoint version 1.00
- Operation Flashpoint: New Scripting Commands
- Operation Flashpoint: Scripting Commands
- Command Group: Uncategorised
- Scripting Commands: Global Effect
- Scripting Commands OFP 1.99
- Scripting Commands OFP 1.96
- Scripting Commands OFP 1.46
- Scripting Commands ArmA
- Scripting Commands ArmA2
- Scripting Commands Arma 3
- Scripting Commands Take On Helicopters