cutRsc: Difference between revisions
Lou Montana (talk | contribs) m (Text replacement - " \| *r3 *=(.*)\| *RETURNVALUE *= * " to " |r3=$1|RETURNVALUE3= ") |
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|p2= class: [[String]] - the class name of the resource. ("Default" will remove the current resource.) |PARAMETER2= | |p2= class: [[String]] - the class name of the resource. ("Default" will remove the current resource.) |PARAMETER2= | ||
|p3= type: [[String]] one of "PLAIN", "PLAIN DOWN", "BLACK", "BLACK FADED", "BLACK OUT", "BLACK IN", "WHITE OUT" and "WHITE IN". See [[Title Effect Type]]s for more information about these values.| | |p3= type: [[String]] one of "PLAIN", "PLAIN DOWN", "BLACK", "BLACK FADED", "BLACK OUT", "BLACK IN", "WHITE OUT" and "WHITE IN". See [[Title Effect Type]]s for more information about these values.|PARAMETER3= | ||
|p4= speed (Optional): [[Number]] - Time in seconds to fade in resource. Default: -1 | | |p4= speed (Optional): [[Number]] - Time in seconds to fade in resource. Default: -1 |PARAMETER4= | ||
|p5= showInMap (Optional): [[Boolean]] - [[false]] to hide the text when the map is opened. Default: [[true]] | | |p5= showInMap (Optional): [[Boolean]] - [[false]] to hide the text when the map is opened. Default: [[true]] |PARAMETER5= | ||
| [[Nothing]] |RETURNVALUE= | | [[Nothing]] |RETURNVALUE= | ||
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|p21= layer: [[Number]] - layer number on which the effect is shown, where 0 is the back most. Layer number is rounded to the nearest integer and also cannot be negative. Layer 99.5 will be treated as layer 100. |PARAMETER21= | |p21= layer: [[Number]] - layer number on which the effect is shown, where 0 is the back most. Layer number is rounded to the nearest integer and also cannot be negative. Layer 99.5 will be treated as layer 100. |PARAMETER21= | ||
|p22 = [class, type, speed, showInMap]: [[Array]]|= | |p22 = [class, type, speed, showInMap]: [[Array]]|PARAMETER22= | ||
|p23= class: [[String]] - the class name of the resource. ("Default" will remove the current resource.) |PARAMETER23= | |p23= class: [[String]] - the class name of the resource. ("Default" will remove the current resource.) |PARAMETER23= | ||
|p24= type: [[String]] one of "PLAIN", "PLAIN DOWN", "BLACK", "BLACK FADED", "BLACK OUT", "BLACK IN", "WHITE OUT" and "WHITE IN". See [[Title Effect Type]]s for more information about these values.| | |p24= type: [[String]] one of "PLAIN", "PLAIN DOWN", "BLACK", "BLACK FADED", "BLACK OUT", "BLACK IN", "WHITE OUT" and "WHITE IN". See [[Title Effect Type]]s for more information about these values.|PARAMETER24= | ||
|p25= speed (Optional): [[Number]] - Time in seconds to fade in resource. Default: -1 | | |p25= speed (Optional): [[Number]] - Time in seconds to fade in resource. Default: -1 |PARAMETER25= | ||
|p26= showInMap (Optional): [[Boolean]] - [[false]] to hide the text when the map is opened. Default: [[true]] | | |p26= showInMap (Optional): [[Boolean]] - [[false]] to hide the text when the map is opened. Default: [[true]] |PARAMETER26= | ||
|r2= [[Nothing]] |RETURNVALUE2= | |r2= [[Nothing]] |RETURNVALUE2= | ||
|s3= layerName '''cutRsc''' [class, type, speed, showInMap] (''Since Arma 3 v1.57.134673'') | | |s3= layerName '''cutRsc''' [class, type, speed, showInMap] (''Since Arma 3 v1.57.134673'') |SYNTAX3= | ||
|p41= layerName: [[String]] - layer name on which the effect is shown. Layer names are CaSe SeNsItIvE | | |p41= layerName: [[String]] - layer name on which the effect is shown. Layer names are CaSe SeNsItIvE |PARAMETER41= | ||
|p42= [class, type, speed, showInMap]: [[Array]] |= | |p42= [class, type, speed, showInMap]: [[Array]] |PARAMETER42= | ||
|p43= class: [[String]] - the class name of the resource. ("Default" will remove the current resource.) | | |p43= class: [[String]] - the class name of the resource. ("Default" will remove the current resource.) |PARAMETER43= | ||
|p44= type: [[String]] one of "PLAIN", "PLAIN DOWN", "BLACK", "BLACK FADED", "BLACK OUT", "BLACK IN", "WHITE OUT" and "WHITE IN". See [[Title Effect Type]]s for more information about these values.| | |p44= type: [[String]] one of "PLAIN", "PLAIN DOWN", "BLACK", "BLACK FADED", "BLACK OUT", "BLACK IN", "WHITE OUT" and "WHITE IN". See [[Title Effect Type]]s for more information about these values.|PARAMETER44= | ||
|p45= speed (Optional): [[Number]] - Time in seconds to fade in resource. Default: -1 | | |p45= speed (Optional): [[Number]] - Time in seconds to fade in resource. Default: -1 |PARAMETER45= | ||
|p46= showInMap (Optional): [[Boolean]] - [[false]] to hide the text when the map is opened. Default: [[true]] | | |p46= showInMap (Optional): [[Boolean]] - [[false]] to hide the text when the map is opened. Default: [[true]] |PARAMETER46= | ||
|r3= [[Number]] - number of the allocated layer |RETURNVALUE3= | |r3= [[Number]] - number of the allocated layer |RETURNVALUE3= | ||
____________________________________________________________________________________________ | ____________________________________________________________________________________________ | ||
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|x3= <code>_layer = "layer1" [[cutRsc]] ["binocular", "PLAIN", 2];</code> |EXAMPLE3= | |x3= <code>_layer = "layer1" [[cutRsc]] ["binocular", "PLAIN", 2];</code> |EXAMPLE3= | ||
|x4= Create IGUI display: <code>"someLayer" [[cutRsc]] ["RscTitleDisplayEmpty", "PLAIN"]; | |x4= Create IGUI display: <code>"someLayer" [[cutRsc]] ["RscTitleDisplayEmpty", "PLAIN"]; | ||
_display <nowiki>=</nowiki> [[uiNamespace]] [[getVariable]] "RscTitleDisplayEmpty";</code> |EXAMPLE4= | _display <nowiki>=</nowiki> [[uiNamespace]] [[getVariable]] "RscTitleDisplayEmpty";</code> |EXAMPLE4= | ||
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| [[allCutLayers]], [[titleRsc]], [[cutText]], [[cutObj]], [[cutFadeOut]], [[setTitleEffect]], [[allActiveTitleEffects]] |SEEALSO= | | [[allCutLayers]], [[titleRsc]], [[cutText]], [[cutObj]], [[cutFadeOut]], [[setTitleEffect]], [[allActiveTitleEffects]] |SEEALSO= | ||
}} | }} | ||
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<dt class="note">[[User:Killzone_Kid|Killzone_Kid]]<dd class="note"> | <dt class="note">[[User:Killzone_Kid|Killzone_Kid]]<dd class="note"> | ||
Regarding removing current resource with [[cutRsc]] ["Default", "PLAIN"]. If it does't work and it gives you error message that "Default" is not found, add it by yourself to RscTitles in [[description.ext]] so it looks like this: | Regarding removing current resource with [[cutRsc]] ["Default", "PLAIN"]. If it does't work and it gives you error message that "Default" is not found, add it by yourself to RscTitles in [[description.ext]] so it looks like this: | ||
<syntaxhighlight lang="cpp">class RscTitles | <syntaxhighlight lang="cpp"> | ||
class RscTitles | |||
{ | { | ||
class Default | class Default | ||
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<h3 style="display:none">Bottom Section</h3> | <h3 style="display:none">Bottom Section</h3> | ||
[[Category:Scripting Commands OFP 1.46|{{uc:{{PAGENAME}}}}]] | |||
[[Category:Scripting Commands OFP 1. | [[Category:Scripting Commands OFP 1.96|{{uc:{{PAGENAME}}}}]] | ||
[[Category:Scripting Commands OFP 1.96| | [[Category:Scripting Commands OFP 1.99|{{uc:{{PAGENAME}}}}]] | ||
[[Category:Scripting Commands OFP 1. | [[Category:Scripting Commands Armed Assault|{{uc:{{PAGENAME}}}}]] | ||
[[Category:Scripting Commands Armed Assault| | |||
[[Category:Scripting Commands Arma 2|{{uc:{{PAGENAME}}}}]] | [[Category:Scripting Commands Arma 2|{{uc:{{PAGENAME}}}}]] | ||
[[Category:Scripting Commands Arma 3|{{uc:{{PAGENAME}}}}]] | [[Category:Scripting Commands Arma 3|{{uc:{{PAGENAME}}}}]] | ||
[[Category:Scripting Commands Take On Helicopters|{{uc:{{PAGENAME}}}}]] | [[Category:Scripting Commands Take On Helicopters|{{uc:{{PAGENAME}}}}]] |
Revision as of 02:29, 25 September 2020
Description
- Description:
- Display a resource defined in RscTitles of the mission's Description.ext, the campaign's description.ext or the global config.
- Groups:
- GUI Control
Syntax 1
- Syntax:
- cutRsc [class, type, speed, showInMap]
- Parameters:
- [class, type, speed, showInMap]: Array
- class: String - the class name of the resource. ("Default" will remove the current resource.)
- type: String one of "PLAIN", "PLAIN DOWN", "BLACK", "BLACK FADED", "BLACK OUT", "BLACK IN", "WHITE OUT" and "WHITE IN". See Title Effect Types for more information about these values.
- speed (Optional): Number - Time in seconds to fade in resource. Default: -1
- showInMap (Optional): Boolean - false to hide the text when the map is opened. Default: true
- Return Value:
- Nothing
Syntax 2
- Syntax:
- layer cutRsc [class, type, speed, showInMap]
- Parameters:
- layer: Number - layer number on which the effect is shown, where 0 is the back most. Layer number is rounded to the nearest integer and also cannot be negative. Layer 99.5 will be treated as layer 100.
- [class, type, speed, showInMap]: Array
- class: String - the class name of the resource. ("Default" will remove the current resource.)
- type: String one of "PLAIN", "PLAIN DOWN", "BLACK", "BLACK FADED", "BLACK OUT", "BLACK IN", "WHITE OUT" and "WHITE IN". See Title Effect Types for more information about these values.
- speed (Optional): Number - Time in seconds to fade in resource. Default: -1
- showInMap (Optional): Boolean - false to hide the text when the map is opened. Default: true
- Return Value:
- Nothing
Syntax 3
- Syntax:
- layerName cutRsc [class, type, speed, showInMap] (Since Arma 3 v1.57.134673)
- Parameters:
- layerName: String - layer name on which the effect is shown. Layer names are CaSe SeNsItIvE
- [class, type, speed, showInMap]: Array
- class: String - the class name of the resource. ("Default" will remove the current resource.)
- type: String one of "PLAIN", "PLAIN DOWN", "BLACK", "BLACK FADED", "BLACK OUT", "BLACK IN", "WHITE OUT" and "WHITE IN". See Title Effect Types for more information about these values.
- speed (Optional): Number - Time in seconds to fade in resource. Default: -1
- showInMap (Optional): Boolean - false to hide the text when the map is opened. Default: true
- Return Value:
- Number - number of the allocated layer
Examples
- Example 1:
cutRsc ["binocular", "PLAIN"]; cutRsc ["binocular", "PLAIN", 2]; cutRsc ["binocular", "PLAIN", 2, false];
- Example 2:
2 cutRsc ["binocular", "PLAIN", 2];
- Example 3:
_layer = "layer1" cutRsc ["binocular", "PLAIN", 2];
- Example 4:
- Create IGUI display:
"someLayer" cutRsc ["RscTitleDisplayEmpty", "PLAIN"]; _display = uiNamespace getVariable "RscTitleDisplayEmpty";
Additional Information
Notes
-
Report bugs on the Feedback Tracker and/or discuss them on the Arma Discord or on the Forums.
Only post proven facts here! Add Note
Notes
- Posted on 30 Jun, 2008
- Dr_Eyeball
-
Using cutRsc (instead of titleRsc) for a HUD has the benefits of:
- having the HUD automatically hide itself when you access the map and redisplay itself after closing the map.
- using the 'Direct communication' chat channel messages will not interfere with the HUD by hiding it.
- having the HUD automatically hide itself when you access the map and redisplay itself after closing the map.
- Posted on 17 Oct, 2013
- Killzone_Kid
-
Regarding removing current resource with cutRsc ["Default", "PLAIN"]. If it does't work and it gives you error message that "Default" is not found, add it by yourself to RscTitles in description.ext so it looks like this:
class RscTitles { class Default { idd = -1; fadein = 0; fadeout = 0; duration = 0; }; };
Alternatively, you can use cutText, yes cutText command to cancel your resources. As Karel Moricky explains: "All 'cut' commands are in the same layer, the same as all 'title' commands are in another one." So to remove cutRsc resource execute cutText on the same layer:
cutRsc ["myRsc", "PLAIN"]; //show cutText ["", "PLAIN"]; //remove
10 cutRsc ["myRsc", "PLAIN"]; //show 10 cutText ["", "PLAIN"]; //remove
Also if you use layers would be a good idea to register them with BIS_fnc_rscLayer to avoid possible clashes with other layers:
("myLayerName" call BIS_fnc_rscLayer) cutRsc ["myRsc","PLAIN"]; //show ("myLayerName" call BIS_fnc_rscLayer) cutText ["","PLAIN"]; //remove
You can also immediately remove resource with cutFadeOut command:
123 cutFadeOut 0;
Bottom Section
- Scripting Commands
- Introduced with Operation Flashpoint version 1.00
- Operation Flashpoint: New Scripting Commands
- Operation Flashpoint: Scripting Commands
- Command Group: GUI Control
- Scripting Commands: Local Effect
- Scripting Commands OFP 1.46
- Scripting Commands OFP 1.96
- Scripting Commands OFP 1.99
- Scripting Commands Armed Assault
- Scripting Commands Arma 2
- Scripting Commands Arma 3
- Scripting Commands Take On Helicopters