deleteVehicleCrew: Difference between revisions
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{{Command|Comments= | {{Command|Comments= | ||
| arma3 |Game name= | | arma3 |Game name= | ||
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|gr1= Object Manipulation |GROUP1= | |gr1= Object Manipulation |GROUP1= | ||
| Deletes a member of the crew of a vehicle. Human players cannot be deleted.<br><br> | | Deletes a member of the crew of a vehicle. Human players cannot be deleted.<br><br> | ||
{{Informative | This command attempts to move the given [[crew]] member out before deleting it. Made especially for deleting dead crew members, as using conventional [[deleteVehicle]] leads to all sorts of bugs and ghost objects. While the argument is global, you should take extra steps and execute this where vehicle is [[local]] as moving units out of the vehicle happens where vehicle is [[local]] and you want this to always precede deletion.}} |DESCRIPTION= | {{Informative | This command attempts to move the given [[crew]] member out before deleting it. Made especially for deleting dead crew members, as using conventional [[deleteVehicle]] leads to all sorts of bugs and ghost objects. While the argument is global, you should take extra steps and execute this where vehicle is [[local]] as moving units out of the vehicle happens where vehicle is [[local]] and you want this to always precede deletion.}} |DESCRIPTION= | ||
| vehicle [[deleteVehicleCrew]] unit |SYNTAX= | | vehicle [[deleteVehicleCrew]] unit |SYNTAX= | ||
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| [[Nothing]] |RETURNVALUE= | | [[Nothing]] |RETURNVALUE= | ||
|x1= <code>_helicopter [[deleteVehicleCrew]] [[driver]] _helicopter;</code> |EXAMPLE1= | |x1= <code>_helicopter [[deleteVehicleCrew]] [[driver]] _helicopter;</code> |EXAMPLE1= | ||
|x2= <code>{ _helicopter [[deleteVehicleCrew]] _x } [[forEach]] [[crew]] _helicopter; {{cc|deletes all crew}}</code> |EXAMPLE2= | |x2= <code>{ _helicopter [[deleteVehicleCrew]] _x } [[forEach]] [[crew]] _helicopter; {{cc|deletes all crew}}</code> |EXAMPLE2= | ||
| [[createVehicleCrew]], [[moveInDriver]], [[moveInGunner]], [[moveInCommander]], [[moveInTurret]], [[moveInCargo]], [[Arma_3:_Event_Handlers#Deleted | Deleted EH]] |SEEALSO= | | [[createVehicleCrew]], [[moveInDriver]], [[moveInGunner]], [[moveInCommander]], [[moveInTurret]], [[moveInCargo]], [[Arma_3:_Event_Handlers#Deleted | Deleted EH]] |SEEALSO= | ||
| |MPBEHAVIOUR= | | |MPBEHAVIOUR= | ||
}} | }} | ||
Revision as of 00:53, 17 January 2021
Description
- Description:
- Deletes a member of the crew of a vehicle. Human players cannot be deleted.
- Groups:
- Object Manipulation
Syntax
- Syntax:
- vehicle deleteVehicleCrew unit
- Parameters:
- vehicle: Object
- unit: Object
- Return Value:
- Nothing
Examples
- Example 1:
_helicopter deleteVehicleCrew driver _helicopter;
- Example 2:
{ _helicopter deleteVehicleCrew _x } forEach crew _helicopter; // deletes all crew
Additional Information
- See also:
- createVehicleCrewmoveInDrivermoveInGunnermoveInCommandermoveInTurretmoveInCargo Deleted EH
Notes
-
Report bugs on the Feedback Tracker and/or discuss them on the Arma Discord or on the Forums.
Only post proven facts here! Add Note
Notes
- Posted on August 31, 2014 - 10:15 (UTC)
- Killzone Kid
-
If you delete the AI pilot with
deleteVehicle driver heli
the co-pilot will jump out.
If you delete the AI pilot withheli deleteVehicleCrew driver heli
the co-pilot will stay.